The Talos Principle was a very interesting experience
By - damerboy4
I loved this game, and it still blows my mind that it's from the same studio that gave us Serious Sam. It might just have the best writing of any game I've played (though Disco Elysium is still on my "to-play" list...) The DLC really ramps the difficulty up, so much so that I dropped it just a few puzzles in, but I want to give it another try sometime. I believe they're making a sequel as well, can't wait for that.
i couldn't solve all the puzzles in the main game, guessing the dlc is not for me lol
but i loved this game too
If you found the ideas in the Talos Principle engaging then I'd recommend Soma without hesitation. It deals with some weighty ideas that I won't get into for fear of spoilers. Some people find the game quite scary, I didn't myself but I can understand that reaction. If that sounds like it would trouble you, there's an option to deactivate the monsters if you just want to experience the story. I'm not quite sure how that works as it was patched in after I finished the game, which I can say without hesitation is one of my favorite pieces of sci fi media in the last decade.
Event(0), whilst not in the same class as either of the above, is a decent game that has you communicate with an spaceship's AI through a text parser. There is some puzzle solving but nothing too strenuous and the game is short enough to play through in less than 3 hours.
Totally agree about soma! Will check Event now...
I totally forgot about this game, I bought it on a whim on a sale once and never touched it, all I know is that it's made by the same team that made Amnesia The Dark Descent. If they nailed the story and the horror aspects of Amnesia I'm for sure gonna give it a try.
The Dark Descent scared me to an embarassing extent, Soma didn't frighten me at all. The atmosphere was fantastic though and the lack of scares didn't hurt it. Well, I say lack of scares, it did give me a lovely deep sense of existential dread.
Also [Amnesia: A Machine for Pigs](https://store.steampowered.com/app/239200/Amnesia_A_Machine_for_Pigs/) and [Amnesia Rebirth](https://store.steampowered.com/app/999220/Amnesia_Rebirth/).
A Machine for Pigs was a different developer.
I was extremely disappointed with SOMA's storytelling. I hope that The Talos Principle is much better.
Any recommendations if I've already played soma and talos principle and loved the stories of both?
Possibly Observation, which I own but haven't got round to playing yet. There is also an interesting indie game called Echo on steam which may appeal. In many ways it puts me in mind of the novels of Iain M.Banks, particularly in its representation of AI. Also, there's this: [https://www.decisionproblem.com/paperclips/index2.html](https://www.decisionproblem.com/paperclips/index2.html)
This game remains for me the true spiritual successor to Portal. I'm not normally one for puzzle games, but I finished every single puzzle and unlocked every ending. Amazing game from start to finish and easily the best game of the year it came out.
The record mechanic is straight out of Thinking With Time Machine!
I immediately got excited when I realized what it was. TWTM was such a fantastic, clever little game
I loved the story part and although the puzzle were allright, I've gotten sick of them by the end too. The recording parts were really the worst part.
I expected to see the "In the beginning were the words and the words made the world, I am the words...." in this post though ;) That was a great mechanic to tell the player he is getting out of the map. I kept reciting that part after the game was over for quite a while.
If you got an ending, you can load a previous save to get the second ending.
Without spoilers, i really appreciated the tower, because the logic used is so different from the logic used for the straightforward ending.
Getting stars has also another logic required, it's incredible how talos principle makes the player feel clever
Don't skip the terrific DLC. Great writing there too!
For me the DLC is miles better than the base game in terms of story, but it wouldn’t be as good if you hadn’t played the main game first.
I absolutely loved this game and yes the story was the highlight for me as well although the puzzles were fun too. Getting all the stars can get pretty convoluted but that's how you get the true ending. I wanna say I got maybe half by myself and had to look up how to get the others.
Also the DLC is highly recommended if you haven't played that.
I really like The Talos Principle and it's one of my favourite puzzle games with Portal 1 & 2 and The Witness, but for me the biggest positives were the puzzles and the atmosphere created by the graphics and the sound design. The story, the characters and all the philosophical stuff just didn't interesting me, but since I could pretty much skip the computer terminals and just concentrate on the puzzles, I didn't mind.
[Pneuma: Breath of Life](https://store.steampowered.com/app/347440/Pneuma_Breath_of_Life/) is one of those games that tries for the philosophical but kind of falls flat. Puzzles can be challenging though.
I came to say the same, the story quickly felt boring and I quit as soon as I got an ending because I didn't want anymore of those terminals for other areas/endings.
The achievements in this game seem absurdly difficult.
Not really? Which one is difficult?
There's one specifically that requires scanning a hidden QR code on your phone, translating a quote into binary, activating a dozen columns in that binary order, then a few other completely impossible to figure out things.
I don't remember it's been many years. But I tried to do it without the internet as assistance and got extremely frustrated. So thanks for the downvote.
Well not "difficult" but you can miss achievements tied to the paint buckets because they don't respawning as far as I know.
I absolutely loved it. It took me three weeks to complete (I didn’t use any walkthroughs) and had puzzles that I just couldn’t solve. I’d wake up in the middle of the night in a sweat suddenly knowing the solution.
I’m a software engineer, and this happens to me a lot when fixing bugs. It’s the only game I’ve ever played that replicated that experience.
In fact, I’d say if you want to know if you should be a coder or not, then your enjoyment and ability to complete this game would be a pretty good barometer.
For programmers I've found [Opus Magnum](https://store.steampowered.com/app/558990/Opus_Magnum/) the most approachable of the Zachtronics games. Even those who aren't programmers could handle it. Now for those who want the, tear off your head, spin it around, put it back on, experience there's [Antichamber](https://store.steampowered.com/app/219890/Antichamber/). Aspirin optional. Number two in a similar vein is [Manifold Garden](https://store.steampowered.com/app/473950/Manifold_Garden/).
you'd probably also enjoy Outer Wilds, and maybe Heaven Will Be Mine if you enjoyed the story more than the puzzle mechanics
I didn't really gel with Outer Worlds when I tried it, the curiosity aspect got old really fast, might need to give it another shot though.
Outer Worlds and Outer Wilds are 2 very different games, just as an fyi.
Shit, I meant to say Outer Wilds, huge coincidence both came out the same year, always confuse the names
Outer wilds is like a puzzle platformer/ timed game and was very frustrating. You would miss a jump and have to do the whole 20 min loop all over again, or you would miss the jump, set you back 20 seconds, then the tunnel fills with sand and have to do the whole loop over again.
Story is great, ambiance is great, just in the middle you feel like you saw everything but are still missing something and if you get sucked into white hole station one more time you will lose your goddamned mind.
I love this game! I will say most of the puzzles were fair. Although 2 or 3 of them I felt were bullshit that couldn't be solved without a guide. Also some achievements can be missed if you don't pay attention early on.
To me this seemed like a 3d/first person version of 'chips challenge' or something; go around the maze/level, avoid hazards using objects, get the key then go to the exit. Though a long time since I've played either so my memory might be off
Not precisely the same, but the more I think about it, the more apt this comparison is! Also, upvote for reminding me that Chip’s Challenge is a thing. I lost whole weekends to that game as a kid without even noticing.
I can’t tell if you liked the game or not. Do you recommend it?
Yes I enjoyed it, but the story much more than the puzzles element, if you like puzzle games I'd definetly recommend playing it, if not, I'd say it's still worth a try
Since I got my PS4 last year I'm up to 35 games played (27 beat), and Talos Principle is still probably my favorite (top 3 for sure).
Was GOTY for me when I played it
I read a sequel is being currently developed. I will be buying.
I have not played this game - I might now - but I recommend playing Horizon: Zero Dawn (on easy mode) and read ALL the story texts it puts in front of you. This was one of the best video game storylines of all time, and easily sits up among other legends. Its not silly at all, its very serious and brings with it that level of focus.
Some of the side missions are whatever, and some of the voice acting is you know.. shite. But, get past it and its a solid 9.5/10 every time!
I played through Horizon and while I enjoyed the story and the lore and the gameplay mostly, there was something quite tedious about it. Hope they build on the lore in the sequel though.
I quickly stopped reading the logs, even tho I usually read everything I found in games. I remember it very quite long and not very clear. Still, very nice game.
The level design was very nice.
@OP you don't even want to know how many endings there are :).
Very interesting story indeed, I loved the terminals, speaking with 'the devil', tempting me away from obedience. I tried doing all the stars. But the meta puzzles are so fucking hard I just couldn't take it anymore. Hours upon hours of achieving nothing. Staring at the screen, with no available aerial shot, jumping at ideas that lead to a dead end...
I did maybe half of them. Then went on YouTube and watched a walkthrough for the rest. I didn't even bother climbing the tower. I wanted to get all stars before that.
Still the best puzzle game I ever played.
Not gonna read your post because I'm only loke halfway through it (I think??).
But I'm having a blast. The puzzles seem fair and are satisfying to solve. I love the names... I gave up on a few and noticed the name when I went back giving me a raging clue. Now I make sure to take note of each name
I finished and enjoyed the game, but I still disliked how much *finding* is a feature. You have a lot of puzzles to solve, but I spent most of my time looking for a hidden item/switch which was behind a tree somewhere on the map. Or I have to guess that 2 different features interact in a weird way.
Otherwise, I enjoyed the final story, but not understanding everything frustrates me. I still do not know what is the thing that talked to me on the computer.
Minus some of the stars, this game is amazing.
The soundtrack is very beautiful as well, especially the Roman and Medieval parts.
Talos is the game where I decided to not play the DLC because then it would be over. So I've still not played the DLC, 6 years later. I plan to though.
Its still my favourite game of all time. Just being in the world with soothing music and solving puzzles is such a pleasant experience away from our real worlds. Hearing Alex's audio recordings and enjoying different civilizations was joy. I am sad that i cannot experience it again for the first time. The DLC was a masterpiece as well!