By - sir_swiggity_sam
I am *cough* blade of *cough*
Let your cough be consumed by cough
Unfortunately tho, her difficulty results out of unfairness. Midir is just pure perfection in difficulty <3
If you think she's unfair you're just bad.
Waterfowl dance is seriously the single most unfair attack in the entire series, you have to have the most frame perfect dodges in order to avoid getting hit, and all it takes is one mistimed roll and you're immediately dead. If her lifesteal was cut in half and waterfowl dance didn't exist then she would be a tough but fair boss, but in the current state she is easily the most unfair boss in the game.
also her animation canceling is just over the top, she can animation cancel into a kick mid animation after you already started your attack animation, effectively making it literally impossible for you to dodge certain attacks, based on RNG.
She doesn't have animation canceling. She literally can't cancel an attack mid-animation in favor of the kick in question.
The most likely scenario you're describing is hitting her during a non-hyperarmor attack, light staggering her and she immediately follows up with her hyperarmor kick.
I wouldn't have even attempted to kill her rune level 1 if she legitimately had animation canceling like that.
she literally has. There is video proof of that on youtube, If I remember myself I will try to find and post it tomorrow as its late for me rn, but there is proof that she can cancel her animations. It doesnt happen everytime or something, but even the fact that it is possible is judt bullshit.
Elden Ring did so many things wrong, regarding boss design. A few very good things, but also atleast as much bad things. If not more.
I've spent 16 hours fighting her RL1, I *know* for a fact she can't animation cancel mid-attack into her kick.
You're misintepreting the video. He's talking about stagger canceling - aka *when you hit Malenia* she can "retaliate" by blocking your attack for partial damage and dash away. It's the same with her kick.
Also, because nobody ever reads the creator's comment, he also highlights that her stagger canceling works different based off light and heavy staggers. She doesn't stagger cancel out of heavy attacks nor can she follow up immediately with her kick.
Again, the latter point is literally fundamental to how I was even able to kill her RL1. I genuinely don't even want to hear about this animation canceling because it's just people like you misunderstanding what the video creator is highlighting.
While you are right that the person you are responding to exaggerated/misunderstood what the video showed just the fact that she can cancel her stagger animation if you hit her with light weapons is unfair game design. Especially when it comes to the fact that she can follow up that stagger cancel immediately into a waterfowl dance.
> the fact that she can cancel her stagger animation if you hit her with light weapons is unfair game design.
That's fair, but I just played around that fact. I don't think it's unfair in her first phase, but in her second phase she can follow it up with a kick which catches most off-guard.
> Especially when it comes to the fact that she can follow up that stagger cancel immediately into a waterfowl dance.
Funny how you should mention that while the literal creator of the video addresses this point:
> - She "cancelled her stagger" into the Waterfowl dance.
- No, she didn't. That is not how she works, she can only cancel her stagger into a dodge(7:17), a block(7:24) in phase 1 or a kick(watch follow-up video) in phase 2, that's it. At 8:33, she gets staggered, WAITS for the stagger to end and then jumps into WFD, but since WFD grants her hyperarmor from frame 1 - the second strike lands into the hyperarmor frames and doesn't stagger her.
This particular example is NOT mechanic-breaking, it's just an extremely unfun interaction.
And he's right. She can't stagger cancel directly into a waterfowl. She has 3 moves she can stagger cancel into.
2 of them are variations of back-dashes to make distance between you and her. This is a measure against getting stagger spammed - Rennala has the exact type of move where she will float backwards to not allow players stagger her to death. She isn't noticeable because she's easy as hell.
The latter follow-up is her phase 2 exclusive hyperarmor kick. The only one I could even possibly consider as being problematic, but I've learned to play around it (you have to for a RL1 anyways).
there is literal evidence in the engine proofing her changing game rules to her advantage to a never before seen extent, which, effectively, makes her unfair.
If you like unfair bosses then thats just...like... your opinion man, I rather want to have Froms older, better designed bosses back.
Mad cuz bad. Fairness is subjective anyways. For her being a literal endgame boss I expect real difficulty. The majority of the game is a cakewalk as is, I'm hoping the DLCs give us more areas like Haligtree and more bosses like Malaenia
man you are mad wrong and playing soulsgames for the wrong reasons but yeah opinion is subjective
If you want to see *real* difficulty tho, not artificial one or difficulty that breaks gamerules, go play DS3 and Bloodborne. Midir and Orphan of Kos as well as a good amount of other bosses got you covered!
I've beaten both of those many times over. Midir is also very easy because you can almost always land a charged r2 to his head after every attack without getting hit.
Orphan was the hardest From boss I faced until Sword Saint
Depends how you’re measuring difficulty.
She was far easier. Everyone in that game is easier due to summons.
I’ve always found Midir quite easy for some reason. Moveset pretty easy to learn, and once you do it’s pretty easy to not get hit.
Really don’t know how someone can fight Suly, Dancer and Demon Prince and think Midir is harder
I rly dont know how can someone struggle with those 3 and slap midir easy. Thats a different world i know
Because midir has a predictable and wind-up based attacks and has like 8 attacks in his moveset. For Dancer on the other hand you have to really pay attention to her moves because her combo variety is big once you get her low (she gets more aggressive the less hp she has) and even slightly wrongly timed roll is punished heavily. For midir you just kinda either run away from him or you run to him to attack his head
But dancers moves are all easy to dodge cos they have long wind ups and a slow tempo. You only need to GTFO for the spinning thing and the AoE when she changes phases.
Theres no AoE when she changes phases you can keep attacking her and if you go behind her then her spinning attack will end prematurely, anyway my point is that you have to press the roll button more times in those fights than midir
This. You can avoid most of Midir’s attacks by running diagonally away from his head with 0 though.
Yeh but until I read that you need to run away diagonally he was murdering me, easy after.
Midir has a huge health pool. You're just more likely to fuck up with that long of a fight
I really disagree
With which part
Ive fucked up more times to Suly and Dancer then I have Midir.
Ok well, thank you for telling me your own personal experience. But from a factual standpoint, unless you fight perfectly, you’re more likely to make more mistakes the longer you fight.
I think you’re more likely to make mistakes the more complicated the boss is. Midir has like 8 attacks, and they’re all super easy to dodge. The fight has a very simple rythim. Dancer and Suly do not.
How does that disagree with anything I’ve said
Guys it's a fucking big lizard calm down
Fun how playstyle affects what bosses are hard.
I was shocked when I first learned that Dancer is considered difficult.
Lorian and Lothric wall me for a bit every time I play. I have died to the dancer once. DS3 has such amazing boss balance. Everyone finds a different set of bosses hard.
Yeah, I fell in love with DS3 after defeating Elden Ring. People would compare Dancer to Melania so I had expectations that it would be a super hard fight with a lot of swearing and frustration... strangely enough it was one of the easier fights I remember.
Midir was the hardest boss by far for me. Took me well over 50 attempts.
The dancer is much more passive and pretty easy to dodge once you learn her attack patterns
Ngl suly is one of the easiest fights I've done. To be exact I found gravetender harder than suly and dancer combined
I try to finish off the gravetender asap instead of fighting both the wolf+gravetender otherwise I find them both too difficult to fight together. When the gravetenders health gets low enough, I'll run away to heal and buff then try to 2 hand him until he dies before the giant wolf starts attacking.
That's what I'm trying to do, but with the two wolves that are with him I struggle
In the beginning never attack gravetender, keep running away and only attack the 3-4 small wolves that are around him.
I tanked through that shit and I couldn’t tank through midir, cause the damage was too much. That’s my answer, simple as that
I really don’t care about how easy it is to tank through the fight. In the same way I find Suly hard I’d say Morgott is one of the hardest ER bosses because he’s got a bazillion moves that all look similar.
Heavy giant crusher + cragblade + the right mixes in wondrous flask were good enough
For people that say strength builds are bad, i really never got to learn any movesets in elden ring. I just eat the damage and hit back
None of them are hard for me cause i tanked through them lol. My first fight with Morgott ended in a few seconds, on my first playthrough
So then the hardest boss just becomes a matter of who has higher stats, regardless of the players’ stats or strategies. I don’t really agree with that metric
The guys running round Lothric with 70 vit on NG, feeling like a God.
My strategy is simple: explore, level up vigor and strength, level up my weapon, equip the heaviest set of armor with the most ridiculous looks
Cool. Learn to edit comments
Why? Are you so dumb that you can’t understand what’s written in there?
They understand. They're being a know it all that feels like their opinion is the only right one.
It’s an easy game my friend. It’s hard when people complicate it enough so they have the illusion it’s hard. I never farmed runes or used glitches/summons and barely used my mimic veil, mainly because i often forget It exists
I never said the game was hard.
“Hardest boss” “suly is hard” “strategies this and that”, sure buddy boy, easy game for you it seems
It's which boss is hardest, a comparison of the bosses difficulty. But yeh if you overlevel so much that you can just tank all bosses then they are ALL easy so there's no comparison.
I think this is why you think Midir is hard and not others, cos it would take years to grind to a level where you could tank his disco breath.
‘Hardest boss’ is a comparison between bosses. I think the game as a whole is easy, but obviously some bosses are harder than others.
Dancer wasn't that bad, neither was suly. Beat them in like a day or two. Demon Prince made me wanna quit highkey but I broke through in a few days. Midir took me a week and I had to stop playing cause i'd be fighting him for HOURS at a time and making no progress. Definitely one of hardest boss in DS3 in my eyes, along with gael.
crazy i did dancer in like 5 tries and champion gundyr and gael first try (felt kinda dissapointed after gael ngl)
for midir i needed around 28 and sister friede like 35 tries however and nameless like 15
it‘s so wild how experience differs cause of playstyle
Dancer and pontiff? They aren’t anywhere near midir or even any other DLC bosses, honestly I’d say they aren’t too much past the median difficulty in base game
The hardest DLC boss is Demon Prince, with 0 competition.
Demon Prince, Gael, Halflight (no cheese), Friede, Greatwolf, Midir.
I found friede harder than the three of them as well
Demon Prince is quite hard, I struggled to learn the moveset on both phases, Dancer and Sulyvahn are much easier, they don't hit as hard and have massive windows for attack, also parry wrecks Sulyvahn.
Same, the moment you realize you gotta stay in front of him, hit his head and stick to him through the entire fight, he won’t even do his laser attack.
Other bosses on the other hand, I’ve always found Dancer and Gael to be harder (or even SoC on a STR build), but I guess it’s really up to each personal experience.
Gael was definitely my favourite boss fight. It was hard but kept me engaged and I loved every moment of the fight.
Midir to me was so boring and drawn out . Maybe i'm just bitter because I died so many times.
Agreed, Gael is a rare DS3 bossfight that is punishingly difficult but somehow not frustrating. I still have only dropped him below half health once in probably 15-20 tries but I don't feel discouraged at all.
Malenia >> Isshin > Orphan >>>> Demon Prince > Midir in my opinion
edit: added Orphan
Demon Prince above Midir?? Dude what
Midir personally never really gave me trouble. Once you learn the tells and openings it was an easy fight for me and as long as I didn't get one shotted I would be fine. I was already used to playing SL1 in DS1, DS2, and BL4 in Bloodborne by the time I got to play Dark Souls 3 and the DLCs.
On my SL1 run of DkS3, Friede was by far the hardest, followed by Demon Prince, Dancer, and then Midir. I dunno it might have been because I got better as I played my SL1 run but that's how it felt for me.
Friede fucked me up, Midir not so much, so I feel you.
Nah, I think Isshin and orphan are harder than malenia. They both have some pretty crazy mixups while malenia is straightforward but punishing
If it wasn't for waterfowl dance I'd say yes, isshin and orphan are probably more difficult moveset-wise, but the fact that you have to have frame perfect dodges or bhs to avoid immediate death puts her as the hardest imo.
The thing with Malenia is you HAVE to learn her moveset if you want to beat her without using her weaknesses like bleed/frost. If you have intel on her weaknesses, then Malenia can definitely be very squishy which makes the fight a lot easier.
I was playing a standard quality build on my first blind playthrough so I was not doing nearly enough damage to be able to trade hits and out DPS her. You can't win a war of attrition with Malenia like you could with Orphan or Isshin. Malenia is the first boss in souls that I had to learn most of her patterns and be able to execute countering them in order to win. By the time I beat her, I had a lot of estus left over because I already had most of her moveset down.
In contrast with Isshin and Orphan I was able to make significantly more mistakes and not really be punished for it so it took me less time to clear them than Malenia, but I didn't have to learn to counter most of their moves and could pull out the win albeit with only like 1 or 2 flasks/vials left after the fight. Isshin's final phase also dies surprisingly fast if you know how to lightning counter. That thing eats through his health and posture.
For me Laurence, midir, malenia,manus
The problem with midir is that people try to hang out between his legs or at his tail thinking it's safer. It's a lot more dangerous and you'll do no damage. The number of guides and players I've seen that declare "the best way to do it" is to hang out by his tail (where you'll be tail-whipped and fire blasted into oblivion) is almost funny.
If you're directly in front of him, the camera lock-in works perfectly, all his moves are pretty easy to dodge, and he takes a lot of damage if you can get him in the face.
I find midir really easy tbh. Once you stay in front of him you‘ll realize that his attacks have some of the most obvious windups in the whole series. He does have a lot of health but he‘s still the only boss in ds3 that i can pretty confidently no hit every time. I never really understood the difficulty hype for him
Souls memory and human intuition. It's counter intuitive to stand in front of any boss, let alone one of the most feared bosses in the series, who breathes fire from its face. I always go for the feet, so thanks for the tip!
No worries man, good luck fighting him
Idk why People find this Big boy hard, neither The demon prince, they have a few dangerous attacks which you need to avoid, for me it was gael and friede i was stuck on for a bit
Opposite for me, friede and gael werent too bad for me. Demon prince wasnt wither tbh only boss that i died more then a few times too was midir. Not counting my first playthrough of DS3 cause that was my first souls game and i got my ass handed to me by the dancer ajd pontiff on my first run
Well i’ve only played through all bosses once, and i heard so much on YT about The Dancer and pontiff, first tried The dancer and second tried pontiff, though aldrich, f aldrich, think i ended up dying at least a double siger number
watch HeyBlastyys video on how to beat him and it makes the boss too easy but imo i think demon princes are the hardest
To be fair, one of the easiest hard bosses once you get his moveset down. Primary reason why is that he doesn't delay, nor have any too strict timings. Just a lot of damage. Bosses like Nameless, Gael, SoC, Friede, all have some sort of delays or combos. Midir has an array of attacks that are basically always the same, and leave an opening for you. Sometimes he mixes up some, but doesn't go too crazy.
In my SL1 run, he only killed me like 20 times (one or two per attack), comparing to loooong hours I spent on the other bosses. And it would probably take much shorter if I didn't have a half year break before the run.
Funny… I think Midir is the easiest From boss (probably even easier than Mist Noble, no joke).
Midir is the only boss (aside from Mist Noble, of course), that I can consistently get no-hit fights against without even really trying. Only thing that ever touches me is the “firing’ mah laser!” attack in phase 2, and even that I can often avoid.
Yeah same thing. It’s legitimately harder to do Crystal Sage hitless than Midir.
Funny... whens the last time you washed your balls
It’s been a while, on account of how long it takes to wash them due to their massive size. Also, I have ovaries, so what’s your excuse?
If you think I’m just talking shit for the sake of it, then here’s something glorious for you to bask in. Take note of who posted it…
Excuses, clean your goddamn balls
nah. I think that spear of the church is more harder :D Hardest boss of DS3 for me :D
Give him your spear and he will be defeated
Pontiff Sullivan is the hardest boss in my opinion.
If you count optional challenge, Demon Prince was by far the hardest boss in any game I've played on SL1. Dude took like 11 hours.
2 days for Demon Prince, 3 tries for Midir.
Yup, the thing is you usually almost not hit midir anyway because his attacks are slow but high damage, so fast bosses like demon prince, friends, dancer, ect. are the hardest.
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Is he harder than the Sekiro final boss? That’s the hardest boss I’ve ever fought, but I haven’t fought this one.
Isshin is way harder imo. Midir isn’t hard once you learn his moves. Just beat him first attempt like 20 mins ago. He was really hard the first time though.
Yeah Midir is definitely harder than Isshin. I had to give up on Midir, Isshin was fun and only took a few tries
Way harder, trust me.
Not at all. Once Midir Clicks, he is an extremely formulaic boss, with clear tells, clear punishment windows, and very safe blindspots in their flashy attacks.
Yup, but it’s a 10 minute fight where one mistake and it’s back to the bonfire with you. On the other hand, In Sekiro’s last boss fight, genichiro is a joke, ishin’s first phase is extremely punishable and the other 2 are just being decently proficient at mikiri counters. He has almost no one shot moves and if you know what you’re doing it’s over in 6 minutes tops. Midir no matter what will take you at least 8 where one mistake on one of his many one shot moves and you’re done.
Midir is like an easier Demon of Hatred Imo. Both are huge damage sponges that take forever to kill and can one or two shot you at any point in the fight, except DoH is,
1. Significantly more agile
2. Has WAY more combos/attacks to look out for with more added in every phase
3. No way to get behind him and attack while he stands around doing nothing for a while
4. And his attacks are much harder to dodge
Even at SL1 the fight takes 5 minutes at most.
No way you’re beating midir in 5 minutes at SL1
Edit: I looked it up on YouTube and turns out it is possible, but damn you have to be really good to pull it off.
Loid Sword Ring + Lightning Clutch Ring + Flynn Ring + +10 Raw Dragonlsayer Axe.
It ain’t hard.
Fuck this dragon
I image that would be painful, with the scales and everything
Midir is one of the pinnacles of Souls experiences. I remember when I first fought him, and I kept running out of Estus before I could even get him to phase two. Summoning help was even worse, since people just kept dying instantly, and I was stuck with his bloated health bar alone. I only learned you were supposed to stay at his head for damage because of my SL1 run. Once I figured that out, the fight become SO much more enjoyable. He's not too difficult once you get his moveset down, and I usually end up no-hitting him whenever I get to him. I consider Midir to be one of the best fights in the Souls franchise. He starts off overwhelming and shitty, but then heavily rewards you for learning his moves and engaging in the "dance", similar to Gael and Nameless King.
I've been on a revenge tour, beating Dark Souls bosses that I gave up on years back. Just finished my revenge on Bloodborne, now I'm coming for Midir and Gael with a new character.
Hit midir in the face as hard you can!
It can be difficult, just depends on A: What kind of build you have. B: How well you know his moves/patterns. You run a Havel Armor build with lightning weapon and know what he generally does in both phases, its easy mode every time.
Idk what it is with him man, friede wasnt an issue took 3 tries, geal took 4 midir took like 20
If possible, I'd suggest either backing up your save and trying to fight Midir over and over until you learn the patterns and tells for his attacks or try fighting him with different builds on multiple save and/or NG cycles and see which works best. I could give you my personal equipment preference for this particular fight if you want.
Eh i already killed his ass a while back so its not worth it to go back...yet
Slave Knight Gail was the hardest boss for me... midir was a close second.
It’s fine until he one shots you with a laser beam of doom
He wasn’t too bad I thought, as hard as he hits the moveset is fairly basic and as long as you keep close enough to stop him using the charge and the tailswipe you should be fine (although I still died to him 18 times so I’m not going to claim he’s easy. I enjoyed Sinh and Kalameet more though, Midir felt like he moved far too much.
Dunno. He took me dozens of tries first time, but since then I quite often do him first try. Main thing is he just has tonnes of health.
I think Soul of Cinder (if you're not overlevelled) and Gael are on par with Midir.
Plenty of Elden Ring bosses were harder.
In terms of difficulty
Midir had a fatal weakness. Pestilent Mercury.
Orphan of Kos on the other hand…. That was my personal nemesis.
See my character swiggity sam and his 10 points of intelligence isnt capable of magic or any logical thought big weapon go bonk
Gonna have to get up close and personal with him then!
Oh i did, victory was achieved on a dim Thursday likw a year ago
I'm inclined to agree. Also the perfect dragon boss fight.
I used to think Isshin the sword saint and Orphan of Kos were harder.
Boy was I wrong.
Assbeater? I think you mean wife beater medir.
Midir just has a shit ton of health and makes you wait ten billion hours because you can only hit him once, since he's a hulking mass of thrashing claw and maw. I never liked this boss.
You can hit him multiple times after every single combo even with an ultra. He has way more damage openings than other bosses in the game
11 minutes of anxiety for me every time!
Coming home to greet your mom when she's in a bad mood
Oh god no not the spoon im sorry mom
Midir was the only boss in DS3 I didn’t enjoy, also took me the most tries of any of them, but nothing has matched Fume Knight for me in terms of difficulty, and it’s not even close
Yeah took the longest time for me to kill in DS3 and compared to any boss from Elden Ring, just because midir has so flashy attacks that come so unexpectedly and can only be memorized.
I heard that! I ended up beating him with the butcher knife. The camera loves his big ass. He’s a tank with a massive amount of health.
I'm not sure which Souls boss took most attempts for me, but Midir is definitely a contestant.
Gael and NK was much harder imo
beat the game 4 years ago and just got the dlc, excited for and dreading this fight
Midir wasn't hard, it was just so fucking annoying having to chase after her while she decided to just spam that attack where she repeatedly slams the ground and attacks while moving towards you because she'd just end up running away from me 75% of the fight
You a butter guy or a margarine guy
Butter I guess?
Good, you passed the test. You may go now
That was random lol
Its important information
I believe if you exclude not finishing Elden Ring yet and not counting PS exclusives...
Midir and Lud&Zud are the only bosses left that I never solo'ed. Never beat either cuz I don't coop any boss until I've done it solo first. I know Midir is on my to do list, but it's been what...6 years now? /sigh.
I really wanna get into DS3 again soon, just got so much into other games I never get around to it.
The other day I had DS3 popped in for a moment and I thought, sure it's been 6 years but lets just see what happens if we go straight into Midir. I couldn't remember how to get to the hole to jump into :(