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inkstud

I’ve set up characters with bones before. I usually do the pre-processing in Illustrator before moving to Animate. I’m still not great with getting the joints great. It takes a lot of experimentation to get the overlap looking good.


Vulldozer

ok, so if you wanna rig a puppet, import him, trace him in individual layers, make symbols out of every layer. example, head, eyes, pupils, eyelids, mouth then you create a larger symbol, call it head, this is what we call a nested object, all the individual elements that it took to make the 'head'. then make one for the body, torso, pelvis, left leg, right leg, right arm, left arm. While creating this symbols(objects) if you click on the individual symbol, lets say shoulder, click on the transform tool, on you tooltip on the left menu, at this point you can designate the pivot point on the 'shoulder', make sure it is in an appropriate point so the shoulder moves in a realistic natural way manner. do this before you start animating, solves a bunch or problems later.


Tedster360

The Bone Tool is perfectly suited for puppet style animation, like in Rick and Morty. Use the tool to link each limb/part to the center of the character’s spine/torso together and move each symbol layer body part frame by frame, or use the motion-tween action. It’ll be simple as it’s already a symbol


thefakejacob

even though i use rigs to animate characters, i dont use the bone tool, even though im able to use it. i think its because i learned how a guy named david animates cartoon animals dying and i went "so this is what you are supposed to do with adobe animate"


thefakejacob

even though i use rigs to animate characters, i dont use the bone tool, even though im able to use it. i think its because i learned how a guy named david animates cartoon animals dying and i went "so this is what you are supposed to do with adobe animate" fun fact: despite not being a voice actor, david voices not one, but two of the cartoon animals. he took over the roles after a childrens book author left the show. in special dvd features for the show, its stated that when david finishes voice acting sessions, he's all sweaty amd cant speak for some time


thefakejacob

wait crap


thefakejacob

"David Winn is the most fun to watch doing the character because by the end he is all sweaty and he looks like he's run a marathon."