By - AmX99
nice comparison but also i would like to see stadia 4k vs xcloud :D
:troll\_opened: I would also like to see input lag comparison :troll\_closed:
For me xcloud is unplayable due to input lag compared to GFN, stadia, etc... ;), so they can compare visual as they want it is still unplayable on xcloud, and in fact if visual is so important I have an xbox :D.
main standout will automatically be 30fps vs 60fps
xcloud does 4K60?
Not with this particular game, but yes, the capability exists.
We can lower the bar, does xCloud do 4K30?
>Not with this particular game
Kind of important if we're talking about comparisons for this particular game, no?
We are so deep down the thread mate... my apologies
You forgot to answer the other question BTW
ofcourse not, but in actual action gameplay that's still going to be the major standout
I'm pretty sure the major standout would be that xCloud is 1080p instead of 4K ;)
The first that I noticed in this performance/resolution test is the lower frame rate at 4K.
Sure, if you just want to look at it in comparisons. Some of us like to play our games too ;)
What confuses me is how they look so similar
Isn't xCloud supposed to run on latest gen blades, I would expect much more detail and FOV
What am I missing?
Yeah it was incredibly close in terms of performance at 1080p 60fps. This is a very well optimised port for Stadia.
Understandably if you put a series x with an output of 4k it will look sharper but I wanted to keep both streams at 1080p to keep the comparison fair especially at 60fps.
From using both for more than 4 hours each they are practically identical in fidelity and performance via cloud streaming
How is limiting Stadia down to XCloud level fair though?
To me fair is both running at max if what each can do. Skewing the results is not "fair"
It was a comparison between both being at 1080p 60fps. This was to judge texture detail etc.
Is it surprising though that setting them both to the same resolution resulted in them looking very similar?
XCloud does "glitch out" a lot more for me. Everything gets all pixelated for a few seconds about every minute. Something Stadia never does.
What's your method of using xcloud? I find it runs different games differently depending on my device. Which seems odd for streaming. Chrome runs different than edge which runs diff than gamepass app.. shield tv side loaded runs the best for me! All hardwired gigabit.
How do you stream xcloud? Just curious.
I ran both on my custom pc to ensure both were fair comparisons. I always alternate using xcloud on series x and pc and stadia on Google TV and pc. Both work pretty well for me but Stadia has an edge in terms of latency for certain games such as outriders.
In terms of extraction they both feel great and I honestly couldn't prefer one over the other. In terms of 4k on series x vs 4k on ccu for Stadia then xbox takes the crown due to 60fps instead of 30 on stadia however in terms of image quality they are both on the same level :)
I wonder if you hardwire controller to series x while playing xcloud?
The difference for me is pretty big compared to Bluetooth, you can test on the fly by just wiring controller while playing.
I use Bluetooth on xsx and wired for pc but yeah the wired experience definitely helps the experience in terms of latency from what I've tried
Sideloaded is best? I don't have a shield TV but the sideloaded on my GoogleTV plays about 2 minutes of game and then crashes. Xbox Cloud runs best for me on my Series X, then browser, then pc app (all hardwired). Not super great on my Pixel 5.
Do you know which version of the android app you have sideloaded?
I don't. I just grabbed the latest about 3 days ago.
Like my comment was saying, it's weird how it runs so differently depending the device.
Maybe I'll grab the new one. After 4 or 5 versions in a row not working great I gave up and decided to wait for an official release. Thanks.
It is the shield which I hear runs great. I as well hear it doesn't do well on the googletv
There's a few things about that, the main thing being that XCloud is running the servers in Series S mode, this comparison is basically Stadia vs a Series S.
Not sure why anyone would downvote this absolute fact.
Which fact do you mean?
My initial assumption was that Series X blades are being used for xCloud, based on many articles that I saw a while ago (example [https://www.theverge.com/2021/10/7/22714067/xbox-cloud-gaming-custom-xbox-series-x-hardware-upgrade](https://www.theverge.com/2021/10/7/22714067/xbox-cloud-gaming-custom-xbox-series-x-hardware-upgrade))
So I don't know if it's X or S... what I know is that it performs identically with Stadia, which surprises
Series X hardware in series s mode.
Am I supposed to believe your random stranger word when I just offered a link that does not confirm what you are saying?
Do you have a link?
The options menu in XGS games reference Series S mode. You get Series S options.
Anyway, it makes sense to run in S mode even on more powerful hardware, because when you're streaming you absolutely don't want to delay, drop, or restart frames. You want one continuous stream.
You can always load up a game and see for yourself.
https://imgur.com/6Idydzt.jpg I just took that picture of xcloud playing No Man's Sky, Series X hardware in Series S mode.
Just to clear up some confusion: I initially felt this choice made no sense, but when you take a minute to think about it, there are a ton of possible reasons:
1. Cooling is one of the biggest issues with servers, and running more capable hardware at a lower power is one of the best ways to reduce heat output.
2. As we know from Google's blog posts/GDC talks, real-time encoding for cloud gaming is extremely sensitive to frame-time variation and lag spikes; so running more powerful hardware at a lower setting would be an incredibly effective way of eliminating these issues without requiring games to manually go through a validation/porting process like they do on Stadia.
3. It's quite possible that some of the Series X chips fail validation for Series X performance (either at AMD's end or Microsoft's); if this is the case, it would make a lot of sense (when possible) to just use those for xCloud instead of throwing them away.
And I'm sure there are other reasons, these are just the ones that came to mind.
A major part of this to me has always been that some of the hardware power is used for the streaming process itself... so they can't use the "full" power of the Series X... some is lost and they can do the Series S power.
Or it's a matter of resource sharing... not sure.
I remember them showing the hardware back when it was an Xbox One S and indicating that there was a dedicated board for encoding and handling the stream, which is why I didn't include this; but it might well no longer be the case after the hardware upgrade; especially since newer AMD GPUs actually have decent encoding already covered (in theory at least).
I don't have xCloud, so I can't just load up a game
It's a bit poor that nobody can provide a link for that fact, but I guess that aligns with the notion that MS released big news about Series X hardware coming to xCloud, when it is then only running in S mode
Great PR, I can see why people are disappointed by Google...(/s)
As an xCloud user I would be well disappointed with such practise!
Why would they use series x mode when you can only stream 1080 60? We really don't know if it is even in series s mode, it's speculation.
I never said said it was in series S mode, I only assumed that it was series X as my link stated
Having the full power available would make sense with 1080p, more drawing distance, higher detail, more geometry, Ray tracing...
Several people here state that they are in series S mode as a fact, I don't even care
Xcloud is 1080 30fps, isn't series S 1440 60fps? So a series s would actually look even better??
Xcloud's *stream* is 1080/30 (no 60 for real)?
That's the stream which is Azure. Not so much the Series blade behind it.
Series S was release 2020
Stadia platform is \~2017
I remember people being decapitated on this sub when they said Stadia performance is equal to Series S
I am definitely missing something...
How new a system is doesn't represent it's power. A titan X from 2016 will still destroy a 2021 low end GPU even with an older architecture. On paper Stadias GPU is twice as fast as a Series S and yet it usually performs about on par. The Series X on the other hand is about three times as powerful as the Series S
Tflops is a terrible measurement of gaming performance.
On paper? You mean like TFLOPS? Let's not go there :)
If you buy a PC/console/phone for x amount of money, and then you buy a PC/console/phone for x amount of money 3 years later... which one do you expect to be more powerful?
(comparing release dates obviously only carries anything when we base it around the same value my dude, a 10 year old F1 car is still faster than the latest VW, I would have thought that is obvious)
I don't remember where I read it, but I believe each custom Series X blade is running up to four instances of games in Series S mode. You're not getting "Series X" performance out of xCloud. Not yet, anyway.
You are misremembering the article, it was saying that the Series X hardware is powerful enough to run 4 games in parallel at **Xbox One** level of performance.
But they only said that to illustrate the performance gap, they didn't claim that they were actually going to do it.
Knowing the performance of the chips, it *should* work on paper, with one minor detail : XB1 had 8GB RAM, XSX has 16GB, so it only works if they modify the xCloud servers to have twice as much memory.
But in practice, the XB1 games are running with the Series S improvement such as FPS Boost or next-gen version if it exists, so I don't think they went along that plan.
One blade has 4 Series X internals. It's not one series X splitting into 4 instances. Also, I've seen no mention of "series s mode". This may be carryover from XCloud being run on Xbox One S blades? We know XCloud caps at 1080p so that could be where the Series S is being confused.
Close but doesn't xcloud (for now) do1080p 30fps while a series s can go 1440 at 60fps??
Xcloud can go up to 1080p 60fps, it's still running the Series S versions of games though, the games are being rendered at whatever resolution they would run on Series s, just down scaled to 1080p for streaming.
Its not a very graphically demanding game. It's still built on top of Rainbow Six Siege's engine so it still looks like a 7 year old last gen game regardless of what hardware is running it.
Xcloud currently runs series S version of games on series X machines, the reason for this is because they aren't doing 4k streaming yet, this saves bandwidth and allows more ram to go towards stability and other network processes
Thanks for sharing.
Anytime! Looking forward to seeing how Xbox Cloud Gaming will progress :)
I'm hoping this turns out to be one of those "critics out of touch" stories. I'm sure the game gets dry in the "end game" but reviewers had to basically rush there for the sake of reviews... regular players will take there time and quite likely enjoy the journey more.
I just hope they support it with surprises as the weeks/months pass.
Very tempted to get this game... a co-op shooter like this would be killer for my group of friends.
>I'm hoping this turns out to be one of those "critics out of touch" stories.
I think the problem with critics is that they're too desperate for novelty. Which I guess is a downside to playing video games as part of the day job.
Well that's great then. It negates the major gripes of the reviews (endgame).
if you have gamepass and link it to ubisoft connect.
You will get the game on Ubisoft Connect PC. That is playable on GFN.
... for the people on the GFN, Gamepass and R6:Extraction subs
The thing is when connecting stadia doesnt get it in the library which is funny and sad
>The thing is when connecting stadia doesnt get it in the library which is funny and sad
Do you mean when connecting Stadia and Ubisoft+ you don't get the game on Stadia? I don't have Ubisoft+ but I would expect that to work
Not sure what you mean, apart from that something is funny and sad...
it works, i have ubisoft+ and it put all the ubisoft games in my library, and any new ones get added straight to it as well
Thanks for confirming that, I guess that confirm my suspicion that From-UoM is talking out of his ass
What a surprise...
It's all about optimization
Would be great to see a free tier stadia VS free tier Gfn comparison so those that just want to buy the game without subscriptions can see what the differences are
I will be planning to do free tier Comparisons along with paid tier for all services very soon :) along with Hitman