/r/SaGa_ReuniverSe Help Thread (2021/06/11)
By - AutoModerator
Can inherited skills increase in rank, or can only styles that learn it naturally increase the rank?
I'm trying to increase rank on Lunar Blade so I can amplify it, and I've been using Summer FEmpress because her +2 BP ability allows her to use it more readily, but it seems like it won't increase in rank. I'm not sure if it's bad RNG, or if I need to use the Style that learns it to farm rank.
anyone know if the new units on the jp banner are good?
They're all decent with the new level of power creep on passives/stats. You can check their kits for yourself on gamerch and altema. How useful a unit will be varies based on what your roster needs.
I’ve gotten all of them except monika. Do you think I should keep pulling for her or no?
So, with heat attacks (final isle), do they mean fire or sun? Cause sun is shown as , heat, and sun, and light\^"
There is a difference between spell affinity and attack element. Fire is an affinity type. Most (if not all) fire affinity spells deal Heat damage. There are some light affinity spells that deal Sun and/or Heat damage. For Final Isle, they are always referring to attack elements, never spell affinities.
Heat is the element with the fire icon.
How do hidden values affect stat caps?
For instance, I think the tenth floor of the new Matriarch even is good up to 1200 hp. Do I lose out on 40 hp by having the hidden values maxed out?
No. Hidden Stats are bonus stats added to your total (after factoring in style % bonuses), they're not counted with the stat cap.
For example, my Roufas has a total of 229 DEX (character + style). As he's level 50, style bonuses are +100% +13. His character has 104 DEX +8 from hidden stats. Calculations show that his total DEX should be 104\*2 + 8 + 13 = 229, which is his actual stat.
On the other hand, if hidden stats were included in the stat cap, his DEX would "only" be 221.
Thanks, but got one more question.
I've read that using different styles can help improve different stats. Is there a way to know if a style's stats are capped in a specific stat outside of HP?
It's true that stat caps are tied to a specific style rather than a specific character, which means that different styles of a particular character can have different stat caps. Aside from looking at the particles under a character's feet (or looking up a particular style caps in a database), there is no way to know if you capped a specific style and if another style could get more stats.
That said, most of the time the gap between different styles is rather small and negligible, and more of a min-max thing (which will likely become irrelevant every time stages with higher caps are released).
Aside from reprints, when is the next banners featuring the Lynn Woods? I'm guessing the next SS Polka and Liz would be at 1.5Y Anniversary, but have no idea for the next SS for >!Bart and/or Jo!< banner.
Edit: welp. Looks like I'll be living off of free tickets for summoning from now on.
The next banners that will feature Polka, Liz and Bart are the FFL(Final Fantasy Legends) banners. No one knows when they will come, even guessing when they will come is hard with global's all over the place schedule. Maybe after this anniversary there might be some summer banners and then the FFL banners? Who knows. No idea about Jo though.
In JP they got styles during,
FFL - Polka, Liz, and Bart each on separate banners
2nd anni - Polka, Liz, and Jo each on separate banners
2.5 anni - Polka, Liz, and Bart all on the same banner
Hard to say when they will actually appear with GL being sped up.
They just ran a banner with Bart, Polka, and Ellen, so we may not see them again for a while. I don’t think Liz has been rerun yet, so she might be coming as part of the rerun banner on the 24th, but it’s just a guess.
I'm close to pitying the Matriarch banner with 12,000 and i feel I might as well pump in the extra 9k when I get it. I've got Matriarch, which is great, but should I not naturally pull Paulus or Vassault, which should I pity? I missed the reviews.
I would recommend Vassault. He is a versatile unit with DEX debuff and a FAST attacks. While Paulus is... not that great
Probably Vassault, as he comes with a Single-target 4 BP DEX debuff and a \[FAST\] 12 BP AOE.
Paulus' main selling point is his 4 BP Blunt AOE, but we got so many good Gun/Fist users recently that he ends up being average at best.
For genryu do I want a fist weapon with agi or one that has fire/water. Also for Joe I have a staff with fire and water is that best for her or should I get one that I'd one type with int+ on it
Only spells only benefit from INT/SP. When looking at a style’s skill/spell list, check the icon in the top right of the bigger square icon next to it. If it’s a weapon, the skill uses WP/STR/DEX/AGI. If it’s a spell with an elemental affinity icon, it uses INT and SP for a weapon with matching affinity. Attack elements don’t matter for the weapon you use, so you can ignore them for this purpose (except holy stones).
For example, Final Emperor has a G. Sword skill that only deals Sun damage. Wind affinity spells all deal Slash damage like most sword/g. sword/axe skills.
The Fusion Star already came as INT+.
Genryu needs AGI(+) fists.
The S Fire/Water staff is designed for Jo, it's the best for her. If you're only using her for either her S1+S3 or her S2, then a single-element staff can work (Water for S1 and S3, Fire for S2).
I don’t know should i pity Paulus or not guys? I am almost 300 days player and have actually a lot of good units, but i already have 12000 medal on Matriarch banner (hurts a lot) and yeah 9k gems to pity him, have researched and this style or even his future style skill set seems weird so idk? Any help would appreciate thanks! A bit lack of gems also after getting matriarch, joe and genryu!
If you like his lore go for it.
I wouldn't since I have tons of blunt damage already, don't care for his lore, and his only skill worth inheriting onto future styles is his E-power aoe.
How to unlock Battle Island?
You have to have cleared a certain part of the story to unlock it. I don't remember which Chapter though.
What is the typical approach to event shops in this game? Clear out only a few key items, or clear out as much as possible? As a new player, any recommendation on what to prioritize would be super helpful, as I don't even know what half the things in the shop is for, and have limited time to farm. Also, I can only do VH for now, getting slaughtered in Ultra stages.
Usually, items of importance are ordered from top to bottom. You want to clear out all of the limited items if you can such as SS equipment, gold pieces, skill books, skill amps, platinum tickets, etc. Items like Aurum, stamina potions, and expedition tickets are of less importance and should be gotten only if you have excess event currency.
Would u say madeline worth spending 22k as a f2p?
I wanted genryu and dont care wutj he is good or bad i just love dragons so i got him after 8 multis
So im asking if i should keep going?
Nope. Madeleine is a great bossing unit, but not worth that much gem. Better save up coz GLEX Emelia is just around the corner.
Thanks Yeah I see the point and wont pull
I would say no. You are not even half way to pity and Madeleine won't do a whole lot more compared to others when it comes to bosses.
Thanks Ill use the medals for gen pieces
So I tried asking on maincord to n result.
I am hard stuck, and I not sure how to proceed. I can't do anymore VH stages, stuck at 13 1-5 (Part 1 CH1) and some normal stage on Part 2 CH1.
I can't grind stat ups anymore, since most of them are in Ultra Hard event stages and I can't do that.
How do I proceed from here? My own guess is that it is a weird mix of not fully understanding teams in this game. To lacking awakening on skills and upgraded gear (is it okay to upgrade S gear?)
I'd really appreciate any help possible.
Roster/box: [https://imgur.com/a/whkFMaQ](https://imgur.com/a/whkFMaQ) (S and A units can be provided if needed)
If you can’t brute force your way through, try using ailments or tanking. A strategy that works for many battles is to lock down the second round with paralyze/petrify/charm to build your BP+overdrive, then burst down the third round.
You are using the strongest units you have available. The game is designed so that you slowly upgrade your stats over time so that you can eventually face harder content. You should be able to clear stages that still give you stats with the styles that you have. S equipment are fine to upgrade as SS gear are hard to come by and are limited. Make sure you also are using a good formation that benefits the styles you are using.
I'll guess I'll try upgrading some gear and awaken some skills. I don't have that many formations. People are suggesting rangers, but I'm lacking coins.
You can easily get Formation coins if you clear out "Battle of Evil Ogre" which will unlock "Barthelmy's Training" missions which are very easy to today's standards.
I do have that unlocked. But then we are back to not being able to clear.
You just need to grind more stats. Repeatedly doing the highest possible story mode stage / event stage to gain more stats and you will be able to clear tougher stages.
I even went and looked at the highest expedition: http://imgur.com/gallery/VmYF4Oe
I just went back and looked at the highest stage I know I can do.
As you can see, the amount of sparkles are very limited and thus the chance of getting stronger is very low/almost impossible: http://imgur.com/gallery/pt0hGi3
What's your equipment setup? If stats is not the issue here, do you have max S equipment on all your characters? S equipment does make a lot of difference in damage dealt.
I suggest dropping Judie as the enemies in this stage are strong against her dark and weak against pierce. Replace her with either Ferdinard/Mech/Zenon for their pierce damage.
Have you gotten Rank A Jo and Rank S Zenon from clearing story mode? If you do, inherit "Water of Life" from A Jo to your SS Jo and drop your healer Sophia. SS Zenon will perform better after inheriting "Stringray" from S Zenon. Hope this helps.
I do have both A Jo and S Zenon. I'll work on inheriting those skills then and slot someone else in for Sophie.
I guess in order for no healer to work I have to do a lot of awakening? Do you just go as low as you can with skills or?
Party/gear setup linked here: http://imgur.com/a/geTKM8A
Awakening skills are more for reduction of BP usage so that you can spam them more often in the whole battle. Eg. Stringray before awakening has a BP cost 8 so you can use it in turn 1 and 3 only, but max awakening it to 6 and you will be able to use it consecutively 3 times in a row.
Equipment wise you already had SS/S weapons. As for armors and gears, if you still have any digging maps left, try your luck to get more S armor/gear. Else not much you can do with your equipment.
P.S. For story mode VH13-1-5, consider Jo as a healer to Sophia specifically and allow Sophia to die and zombie heal the team as a strategy. I think the units from your roster should be able to clear the stage.
You pretty much had a setup similar to what I would suggest.
You may consider switching Jo out for Ferdinard and swap positions of Matriarch to 4 and Ferdinard at 1. Position 5 you can consider Monika (for more damage option) or any healer if you need to like Jo with inherited skill/ Undine / Sophia.
Turn 1 use Theresa skill 1, Zenon inherited stingray and Ferdinard skill 1 to buff STR, the rest just attack or use skill if necessary.
Turn 2 use Zenon stringray again, Matriach skill 3 and Ferdinard skill 2, the rest attack or use skill if necessary.
Turn 3 spam everything you got.
All above suggestions depends on your skills awaken or inherited skills availability.
Hello! Guys what weapon does genryu use for optimal play?
Fists (Martial Arts).
Do you recommend a elemental fist like Fire+ or AGI+?
AGI+. Refer to the [attached](https://cdn.discordapp.com/attachments/724135700668350484/784945158994264094/WeaponElementFAQ.png) for a guide.
Thanks for the Info.
Why is the newest Albert rated so high in JP?
Sole reason is Power Charge allowing him to use inherited Victor's Blade 3x in a row.
Is it me or I just can't level up Lyza sky twister skill in auto (3rd skill)? I just done five run of the new event and the skill is still at 2 (rank).
But when I do the skill in manual, it ranks up....
But just to make sure, do you have Babel Crumble BP adjusted? She has Battle Tension so if s2 is fully awakened she will open with that.
Wait it's rng to level up skills? Are you sure?
Is it that surprising? The game is pretty much an rng fest, from multi-hit skills to bosses using ohko attacks on you or not, stat ups, etc.
I didn't realize, I have been playing for 8 months....
I thought one attack with the skill was one level up for the skill....
What stat is best for fist users, e.g. the blue crab guy from the latest banner or the vampire guy from the current Katarina banner?
Their main stat for damage output is AGI. STR does help abit but thats secondary.
So I got SS Madeleine from this new banner but have an A Madeleine also. A Madeleine have super growth on AGI and bonus on STR whilst SS Madeleine have AGI and INT. Should I use A Madeleine to grow stats or do A styles have less cap?
You can refer to this [link](https://docs.google.com/spreadsheets/d/16FeXhcRAl7JFmsxnLySe85o-AoY_7N328HYRo5W3LBE/edit?ts=5f01205c#gid=879581098) for the stat growth for the unit. All units have a different cap but its not withstanding to the rarity of the style (SS, S or A). The rarity of styles largely affects the multiplier of the total stats rather (example SS has 90% str while A could have just 50%).
Is there an "Unequip All Equipment from all Parties" button anywhere? I've been through all of my parties and when I go sell, it says some items are still equipped.
I don't know where to look for them and I don't think each Style can be equipped items when not in party... right?
TY in advance! T\_T
There's no unequip all equipment from all parties button. Likely some equipment are equipped in your teams setup in Robin Cup/Final Isle.
TYVM! I didn't even know about that. Just barely unlocked it a couple of days ago! I was ready to call them cursed items from the void and just deal with it! xD lol
Glad to be of assistance.
Have you tried looking at your teams for Robin Cup or Final Isle?
Can someone please recommend a good team comp for me? https://ibb.co/V29g4m0
My you're playing the JP version.. Sorry can't help you bud
Ok I have to ask this before I go insane. Does Agi+ Tiger Killer( strongest M. Arts weapon from story) even exist??? I've been farming chapter 2 episode 3-2-1 VH for what feels like centuries now and it just refuses to drop with agi+. I have like 100s with agi but no agi+.
It's perfectly fine to use AGI instead of AGI+. The difference in that one stat point is really not noticeable. I mean, we all do have that min-maxing inner devil telling us to farm that +stat weapon. But when RNG isn't on your side, it might just be better to settle to preserve one's sanity.
I know 1 stat point doesn't make much of a difference usually, but I feel as though agi is one of the most important stats because it provides the most benefits. Plus I want my characters in tip top shape and most importantly, looking at some of the future story weapons that are gonna release soon, they are barely even worth calling an upgrade to what we have now. So I'm gonna get as good as I can now and not upgrade for a long while.
I know how that feel. I'm also one of those who like to farm +stat for that single stat point and grind stages to try to stat-cap my most used characters as much as possible. But then there's also this voice of reason telling me in the grand scheme of things, it doesn't really matter since this game is a continuous grindfest and we are all in this cycle of farming +stat and grinding character stats whenever new weapons are release and stat cap is increased. You can easily catch up in the next cycle and better. Easier said than done though XD.
Especially since we’ll get stronger weapons soon lol
Well it's a good thing the next couple stronger weapons aren't even much stronger anyway so I won't he upgrading for a while. So might as well get as best weapons that I can get now.
Sometimes it feels that way, but they all have an equal chance to drop (I think it’s 1/64?). I can’t remember the longest I’ve farmed for a + stat weapon, probably around 5 days straight, but others I have gotten almost immediately. RNG gonna RNG.
I do have the AGI+ tiger fist; I think it took me a couple of days which is pretty average in my experience.
Couple of days straight is average? And here I was thinking I was ridiculously unlucky. I have never gotten a + stat weapon immediately or almost immediately. The shortest for me is a day straight doing nothing else but no life farming for that specific + stat.
Just average for me… look at it this way, your bad luck is making other players get their + stat weapons quickly.
I cleared every style and ticket out of the anniversary coin shop before I got the 2 agi+ fists I wanted.
Oh gosh. I'm actually done with the tickets and also close to clearing out all styles from that shop. 2 agi+ fists are also what I'm farming for my Lyza and Red. Still haven't gotten a single one.
I have the excat same problem with fire m.sword
We're just super ridiculously unlucky I guess. I wish you best of luck in getting that soon.
It does drop, all RNG unfortunately.
Damn. The RNG has been completely BRUTAL. It just refuses to drop agi+.
How is Vassault compared to Ferdinand? I like the multi slash but Vassault increases the Parties WIL by a large amount and medium chance to negate damage 100%.
I also missed out on George who had a 20% AoE damage reduction passive for the party. Do you know if Sophia has increased from 10 to 20%
Vassault and Ferdinand are used for different purposes. Vassault is a pure tank with DEX debuff and good for bosses. He also has a turn 2 Fast skill that can be useful for farming. Ferdinand is pretty much pure damage and a lot of it. If I had to choose one though, I would choose Ferdinand.
Sophia is still only 10% but while Georg's passive is pretty good, it usually isn't necessary as damage is priority for most fights.
They aren't directly comparable since they fill different roles, and you would pull either for different reasons.
You pull for Vassault if you want a niche defensive DEX jammer or you are pulling for future Golden Week Vassault to inherit his \[fast\] s3 onto.
You pull for Ferdinand if you want a strong ST slash/pierce attacker, Gleaming Slash inherit to Fes Ferdy, and Starry Rush inherit to plat Ferdy.
Both have substitutions, up to you if you want to pull.
I don't think gacha laws allow devs to 'buff' abilities after they've been released. No videos have suggested that Sophia changed from 10% mitigation.
I've never heard about serious problems with buffing units in gacha, it's only nerfing/banning. This follows the line of false advertising, where if you pull for a unit, it should be at or better than what was initially released. This is why GLEX changes and buffs wouldn't have any problems (changed on announcement/release). Even if they nerfed something for GLEX (Sophia maybe?), as long as it is properly documented ahead of time, it is a lot harder to complain about. This why all the videos say things could change on release though.
Nerfing and/or overhauling can cause lots of problems, because it can be argued that what was rolled for ("purchased") has been intentionally reduced in value. Some gachas struggle with this because they want to give a different skill to a kit to buff/fix a unit down the line, but the change being too drastic could be perceived as a nerf to one feature (think changing a ST to AOE, you would potentially want to reduce the damage some, or maybe weaken the debuffs etc.), they end up over or under buffing in the end to fix this.
The style system in RSRS generally avoids a lot of problems since inheritance allows for new styles to just give a better spell/attack for inherit (princess golden lion getting double crush from the welfare for example), or move the "good" old spell/attack to the new style to get better skills/stats (Asellus with mirage step as a good example of this, older style worked really well, but prefecture was a buff over all).
I look at card games like Shadowverse as an example of how nerfing would work in a gacha, where they give the card in question 100% trade in value for a week or 2 after the nerf, allowing those "wronged" by the nerf to trade it in for a card of equivalent rarity (kind of similar to buying a style with pieces). It doesn't work perfectly because the nerfs can influence value of other cards indirectly, but legally, I think they get around it "sufficiently".
For Japan, the only thing that I'm aware of that is outright banned is "kompu gacha" (where you're rewarded from pulling multiple parts of a (possibly the whole) banner with something special).
Posting the banner rates in Japan was a form of self regulation by the industry so they wouldn't get in trouble, but it's explicitly a law in China.
Deceptive advertising would also be an issue, but that isn't a gacha specific thing.
Outside of that, I'm not aware of anything that would be an issue.
Buffs and nerfs should be fine legally. The amplification system is technically a form of buff. The main issue with buffs is devs want to encourage people to pull for new things, and buffing old things defeats that point. The main issue with nerfs is avoiding community outrage.
All right guys so I have been following your advice and been grinding a lot. Here is my box http://imgur.com/a/KIazuQx
I want to know what styles should I focus on? I been using the ones I like the most so far based on how they look and how cool I find their kits.
But now I have a week playing want to start optimizing my time and resources. What style should I be focusing on? Also I like how the new udx dragon looks should I pull for him?
Apart from who you've already raised above 5k cp, Volcano, Mei-ling, and Gen could use more love for more options with heat aoe dmg, sun dmg, and turn-1 slash nuke.
One of my rules of thumb when I first started was to build singular damage type teams for all purposes (boss/burst/aoe). Like if I couldn't fill 3-4 slots of slash I would try to find another slasher to build, replacing slots as my roster expanded.
Genryu is decent. He has a strong turn-2/3 heat/cold aoe, strong 2-turn heat/cold burst dmg, turn-1 slash dmg, and partners very well with Jo. Whether that is what you think your roster needs is up to you. That said, if you want a comprehensive explanation of why Genryu may or may not be good, I would wait for ArceDuce's banner review.
OK thanks for the response I will work with the style you suggested I find volcano lack luster but is probably due to lack of stats another question what makes a unit a burst unit VS a just damaged units? . Regarding if I need genryu or not I'm not really sure xD I like aoe users cuz I feel it makes farming way easier tho.. Anyway I will wait for the review and see what's up.
Since he's a welfare, yeah Volcano is mid-line. Difference being that you can farm his pieces and get him to 50 without using blanks/training dojo. It was mostly a recommendation since he's currently your only source of heat aoe past turn-1. Some older players are likely to leave him at style lv10 as well just to have a -wil bot for Final Isle, but such a strategy is unnecessary. He also gets a summer A style where you can inherit a heal or ST WIL debuff as well. Not the best unit overall, but one of the better ones you can pick up for free.
For burst, I'm referring to units who have strong turn 1(-2) openers vs those that have sustainable damage over long fights. Gen has the SSS(73) Life Sprinkler skill he can use it turn-1 but won't be able to use it again until turn-5, good for a boss grind stage, but not for \[Romancing\]. While statistically, Ferdinand has a weaker opener he can use Starry Rush at a much higher frequency, and ramps up damage over a number of turns. Sprint vs marathon runner.
Similarly, Platinum Ferdinand on UDX Matriarch's banner has the passive Battle Tension (BP+1) which allows him to use inherited Starry Rush twice at the start of a round. He would be better for 'burst' than Anni Ferdy, but his advantage drops past turn-2.
Where can I farm volcano pieces? Also thank you for the explanation once I get my "A" team to 9k cp I will start adding working like you focusing on specific teams
The last episode before chapter 2.
You're pretty much using the best styles you have available. The ones I might add are Fullbright, Mei-Ling, and maybe Gen. Genryu is good but the banner overall isn't the best. It would be best to wait for round 3 of anniversary before pulling.
What makes fullbright good? He looks like a healer. Also is Mei ling a mage or a fighter I can't figure her out
Fullbright is a decent healer that can cleanse debuffs. His damage is a bit lacking though. Mei-Ling is a mage so she needs a Light gun to deal decent damage and heals.
What's the best version of Blue to use?
Only [This Ends Here] from the limited banner is worth using. If you don’t have him, then PWR and Mei-Ling are better light mages.
Outside of min-maxing his stats, **[This Ends Here]** is his only style that is currently available that is worth using.
I have him, any skills worth inheriting?
For inheritance I'd consider:
**Wildfire** (from farmable SS style/A style): combined with Light Ball, gives you a 8->4->4 Light AoE cycle.
**Heat Wave** (limited welfare S style): AoE Heat attack with AGI debuff.
**Mega Windblast** (farmable SS style): strongest AoE attack; was previously too expensive to justify, but probably more useful nowadays as a round 2/3 clear if you can work it around a Fast AoE team.
**Saint Fire** (limited welfare S style): Was useful for F15 of Gear Stones when it first released, as it's stronger than his full AoE spells, allowing Blue to clear the first wave; power-creep has made that use irrelevant (increased stats now allow Wildfire to clear that wave, and there's a higher difficulty anyway); content that can utilize Row attacks is rare and I'm not sure any upcoming content actually would benefit from it.
if i wana lvl a new style is it better to run low lvl expeditions or straight up the highest unlocked?
I usually do the highest unlocked as that would save me time. Not too sure on efficiency but I do have quite a heap of those tickets too.
where can you get a int/int+ staff?
i've been farming water staff in chapter 9 and i have not get a single one.
You're wasting your time there. Staffs don't start getting bonuses until chapter 12.
thank god I got lazy and stopped farming. Thanks!
I need some help figuring out what to do. I'm an old player coming back who rerolled recently for the anniversary. I've hit a wall where my current "main" party can't get attribute ups from the Very Hard helm event, but can't do anything beyond that. I also am starting to have a hard-ish time with Very Hard full-auto farming when Matriarch dies.
I'd like to build a strong, full auto team because I am able to repeat stages a lot at work. Can someone help me figure out the best comp I'd have with my units and what stages I should be farming their gear? (UNITS: http://imgur.com/gallery/hRXBmSq) I know it's a big ask, so even being directed to some up to date guides on this stuff would be a huge help.
The top 5 in that screenshot should work fine in auto with skills awakened and the right equips. Jo and Matriarch's best weapons are from anniversary event shops. Hopefully you were able to get the SS Spear before that one ended. Polka and Barthelemy need Fire or Fire+ swords which drop from story stages at very hard difficulty. Since they use spells, if their weapon isn't fire it will be like they don't have one equipped. Polka also has an SS weapon that's a first time clear reward for 15-2-5 very hard. If you can't farm those stages yet you could swap in Katarina and Judie for Polka and Bart until you can.
Skill awakening helps a ton in auto. Matriarch using S2 twice in a row at 7BP is probably her best generic auto set up. Polka wants to cycle between S3 and S1, ideally at 9 and 2 BP leaving S2 at 9 so it doesn't get used. Jo likes everything fully awakened to open with S3 then cycle between S1 and S2. Barthelemy wants to be able to open with S3 then use S1 as much as possible. Since Undine is the healer in your team, awaken S1 first then S2; I would leave her S3 high for now so she doesn't burn BP and be unable to heal early on.
You'll need the skill awakening gems from very hard stages in addition to weapons, so working your way through story seems like your best option right now. They drop anniversary coins too so win-win in that you can still farm an event currency.
Thank you so much for the detailed response! I'll work on skill Awakening for now then. I did grab the Spear and also have Jo's staff. For Bart, would I just farm one of the rapier VH stages (I think it's Ch 8 VH?) Until I get a +fire one? Or is there a better stage later on? Also, would I keep undine in my auto farming team or should I switch to another AoE damage dealer? Thanks again for the help!
Yeah Chapter 8 is the earliest you can get one. The drops from the later chapters have higher weapon power, so ideally you'd farm the hardest one you can clear that drops a short sword. The drop rate is pretty crappy since any attribute/element could drop, so you'll want it to be a stage that is fast and safe to farm on auto. I am still using the one I got from chapter 13 since I haven't bothered to farm a better one from any of the newer chapters yet.
I think I'd keep Undine since you'll want a healer for content that is near the boundary of what you can and can't clear yet, so you might as well get her stat ups and skill rank ups. If it's something you don't need healing for and doesn't give stat ups to Undine you could swap in Judie for her dark AoEs.
Hello! I am new player and I see a lot of the clear videos for the events and comps mention this roufus guy he is literally everywhere as the core xD what is a sort of replacement for him for us new players?.
It's really hard to get good comps and kind of disappointing everytime a get a new SS style that is not jo or matriarch I read online they are outdated or useless now. How are we supposed to build team comps?
So they brought over a bunch of recently released JP styles to promote the SaGa Frontier remaster release. Roufas had a mechanism that isn't in the global game yet, so they changed that skill and wound up making it better than the JP version. So essentially he's a better version of a style from like 10 months in the future of the game. Because of that, he is kind of in a tier of his own for damage and the closest competition was from the same event. The good news is that JP didn't have him at this point in time so you don't need him to clear anything. Also Matriarch doesn't buff Dex so she doesn't buff Roufas' damage. That lets styles that use Str/Agi/Int for damage to gain some ground provided you have Matriarch.
Like 90% of platinum SS styles are garbage unfortunately. They are from a different point in the game. Anything that has a rate up on a banner will at least be usable these days. The game gives you a ton of platinum tickets in events like this one so eventually you'll get SS styles from that good 10%. Figuring out which ones those are as a new player isn't the easiest thing though. Anything recently added to the platinum pool should be usable, and you can probably find a review here from when they were on a limited banner if that's the case.
I believe Roufas’ banner and the others on it including Emilia and Lyza was “time shifted,” so we got them ahead of schedule compared to JP. This means that other than upcoming GLEX and buffed UDx banners, it’s going to be tough to compete with their damage output for a little while.
The best ST damage dealer on a banner right now is probably Ferdinand, and he is very good, but there may be even better options coming soon. Thing is… that’s always the case because that’s just how the game works, so it’s up to you if you want to save up or go for him. Katarina can also deal massive T1 damage, but she only has a 25% chance to do so, and both require the enemy to have a weakness to really use them effectively.
Tbh if you are new, not clearing event is normal. You will still need to stat grind to use your character properly. Formation and equipment also helps. I started when roufas banner was about to end but I can't even clear joker event and other event since my roufas is so weak.
My advice would be pull for good styles that will help you clear events in the future. Other than that, try using rapid stream formation and use the best slash/blunt character that you have. You can even use Jo and Matriarch if they are stronger than the rest of your team. Some other strat include using tank/Sophia with aggro formation to protect your dps (I'm using this a lot in the beginning). The recent banner also have some good blunt/slash styles if you pulled for them (ie. Paulus, Leonid, Ferdinand). Also, keep farming the same stage if you cannot climb up.
When you get stronger try to unlock all expedition from clearing story to help speed up the grinding for your new character. Then later on you can start focusing on equipment and buying new formation.
This is just my personal experience when I started so maybe vets will have better advice for you.
I was in a similar situation when I first started... every was talking about how amazing Princess White Rose (PWR) was and used her in every fight... I had just missed her banner when I started.
While Roufas's damage is very high, he is not the end-all be-all for damage dealers. For example, Ferdinand (currently on banner) is an amazing DPS and will be for some time when the enemy is weak to slash or pierce.
It will take time but you will fill the roster gaps in as game-changing units are featured on banners. Take your time and be patient!
I just got the jp version and was wondering who to go for
1. Matriarch 2.0 reprint banner - Pull Matriarch --> Claudia
2. 2.5 Anniversary banner - Liz --> Polka --> Bart
The banners will be here for another 28 days, I suggest going for 2.5 Anni banner first before trying for Matriarch. For free tix and plat pulls, I suggest re-roll till you get at least a Gray (latest version), Lightbert or Deathbert.
Hey I’m a bit confused on whi your talking about. You see I’m kinda new to the game in general. I did start pulling and I have no idea how good it is
If you're new to the game, I strongly suggest you play the Global version instead of JP version unless you can read Japanese. If you do, there are some websites that you can get a bunch of info on the game to start.
Otherwise, there's a beginner's guide of the game written by /u/xArceDuce at the top of this General Help thread that will help you starting the game.
Thanks so much!
i have question abt element weapon.
i dont see thunder element weapon.
is it wind?
Spell affinity and skill/spell attack elements are different things. Spell affinity indicates whether a style can inherit a spell with that affinity. If you look at their spells, you will see an icon in the top right that indicates the affinity (or a weapon). If it has a spell affinity like Undine’s Thunderclap has a water spell affinity, damage is affected by INT and SP for a weapon that matches that affinity (Water staff in this case).
Usually there is an overlap between spell affinity and element, like most if not all spells that deal lightning damage also have a Water affinity, and spells with a Wind affinity deal slash damage, but you can look at Khalid as an example of a style with skills (not spells, they are affected by STR and WP) that deal lightning damage.
Water. But its better to check the top right hand of the skill icon. I have included a link for that (https://cdn.discordapp.com/attachments/724135700668350484/784945158994264094/WeaponElementFAQ.png)
thx JuRkX. =)
Do Valcano's and Undine's wil down passive stack?
My lightbert still fails to instantkill sometimes tho I use both of them hmm.
It's never going to be 100% with him since he has low INT and the skill is low chance. He can get to decent enough chances when you get his INT high enough and enemies have 0 KO res. His INT is currently somewhere around 150\~ max.
Yeah,my Albert is at 150 int currently including equips.I use Albert+Undine with 3 traniees in 4-2-1 for stat farming atm.It seems not bad. In 4-2-4, KO chance is so bad like 60% even with Undine+Volcano.
Yeah, don't expect him to be that reliably for up-to-date content, due to enemy WIL. But anything around ch 2 episode 2 and below he is great for.
I got a couple questions but what is the best way to just build skill ranks? Is it just to auto in stages to get them ranked up or is there something in particular?
My other question is what more can i do in terms of stat growth? Just keep hitting the stages where they sparkle? It's getting where even my best team is having some troubles. I'm finishing up Episode 11 VH stages but barely. I'm reaching about 36k on these teams and I know I should be higher than that.
skill ranks is just random. Some people swear that you have to go to harder stages to get them, but I have personally gotten many skill ranks on easier content, so I don't think there is any correlation. Note that for spells, you can only get one rank per battle, while you can get a rank up on a skill every time you use it, so spells just tend to take longer anyway
For Attribute Ups it is the sparkles that tell you who can still get 'em in the specific stage, but best to check fan sites for what the stage caps are, and how high your characters can grow in there. It's possible for your character to have already maxed all the useful attributes but can still gain say, STR, so they will still have sparkles, but maybe they don't need STR, so really you can move on. Sadly, there is no way in-game to check at that level of detail
Ranking up of skills is purely RNG, so that is right, just keep using them.
I think there be quite a number of factors to the 2nd question. You might wanna look at Style Lv., Hidden stats, formation to maximise the damage, Weapons+ for the maximum output. Possibly the best type of dmg (Slash/Blunt/Pierce/Elemental) against the Ep 11 VH stages that you are at?
Hey, I'm just beginning, I got 24k criystsls and used all tickets. WhT should I aim for?
reroll to get both Jo and Matriarch.
Jo and Matriarch are what you want to aim for.
Where did ppl get Jo's dual element staff?
I have gotten 5 of the SS, and no SS+. I’m not sure how many medals I’ve gotten, but I have cleared the store. RNG is RNG.
I think you need a therapist after this.
Does anybody know what the decorative stuff on the unit bases is supposed to indicate? Here's what I'm talking about: https://i.imgur.com/cog0C66.png
From the main screen, go to Menu > Character List. Here you can see each character’s GP by selecting them and even sort by GP which shows you each. You get a random amount (between 1 and 9?) for each character when they finish a battle, and you get new pedestals at 500, 2,500, 10K, 30K, and 150K.
Not an indicator of power per se, but since you’ve used Matriarch in ~2,500 battles, I’m sure she’s quite strong.
Oh huh, that's neat. Pity it's not retroactive though, because I'd love to see how high units like Bart and Asellus would be on this list.
They are just cosmetics which change when you reach a new tier via the points farmed called GP (Growth Pedestal).
Aah so it's not an indicator of power or anything? Because Matriarch (seen in the image) still has some room to grow (just broke 11k hp) while Rufus and Liza (not shown) are basically maxed out (12k) but only have the smaller pointy stuff. Odd new addition, to say the least.
Nope. GP is gained from completing a battle, it has nothing to do with CP rather. So its more like others can infer how much more you have been using Matriarch more than the others, unless they set the specific unit to otherwise.
And yea, it might not seem much but its still better than nothing! Maybe can focus on a favorite to get even more pointy pedestal? ;)
Hey I was just wondering if I should get bear, volcano or victor
Generally, Volcano > Bear > Victor. The AoE WIL down passive from Volcano could be useful to help land debuffs (or rather, instant kills) more consistently. But it's still situational.
Depends on what you have currently, but honestly I don't think it's too important of a choice since those 3 styles are also farmable in the later story missions.
Just wondering if there is any other "click for rewards" aside from the people with musical notes for this event
Those are the only ones. There are 4 everyday.
Just started playing this game and have been playing it like crazy. Curious who else I should use on my team.
Right now I have Jo, Matriarch, Hector, Mei-Ling and Sophia but Hector feels quite weak for some reason. He only does like 2k damage while Jo/Matriarch deal more than that with super cheap abilities.
EDIT: Forgot screenshot of my roster
Re: Hector, he is a free unit that everyone gets at the start of the game. He hits softly compared to the others because of his abilities and modifiers. His only damage ability is Fired Up III which increases damage by 15-20% (someone respond with the actual number). At level 50 he also has a STR modifier of only 63%.
Compare to Matriarch who has a STR modifier in the 80%s, Fired Up IV, and Spear Prowess III which I think is kind of like Fired Up V for her, so she gets something like an additional 50% damage boost on top of having higher STR. Jo’s INT modifier is 100%, and she has _three_ damage boosting abilities including one for the whole team and Fired Up V.
Fired Up III - 10%
IV - 15%
V - 20%
What about 1 and 2?
2% and 5% respectively.
That makes a lot of sense. And thanks for the info about the level 50 boosts, hoping to get somebody to 50 sooner rather than later lol.
Drop Hector for sure. I would also drop one of your healers, Sophia if you have a Light element gun for Mei-Ling or Mei-Ling if you do not. I would replace them with Katarina and Vassault. Albert, Butcher, Leonid, Fatima, and Myriam aren't bad either.
Hector and Mei-Ling have been dropped. Thanks! I had been running double healer for the sophia zombie heal strategy
Mei-Ling is very strong, but she needs a light affinity gun to be effective.
Perhaps I'll switch back to her once I get a light affinity gun then since she is already pretty leveled up.
Hey guys I was wondering if I should be using a different team. I’ve kinda just been winging it. https://ibb.co/PgdvMfm
The team you are using looks good.
I got Matriarch on 14th pull. I made 7 summons so far for Jo without a single banner specific style. Currently I have 300 gems left. All events and festival specific gems used. I wonder if I will be able to get Jo until the last day of the banner? What do you think? By the way last month has been the worst ever luck for me. Most of the time I got the worst possible SS drops like Terry, old Blue or first Ellen. It's like I'm out of luck completely;)
For more jewels, make sure to go back clear all the Towers, Shrines, and Attacks. with Matriarch, you should be able to clear some of the hardest difficulties that might have been out of reach for you in the past. Other than that, just wait for login stuff and pray
Are there any requirements for unlocking spells? I've been trying to unlock Leonids Punishing Palm from his A style for way longer than expected
EDIT: I had a similar problem with Mei Lings A style and a couple others, all of them have in common that they are mixed magic/physical styles. All the magic attacks were unlocked but none of the physical attacks. I had them run dozens of runs on full-power auto farming SS Victor with Byunei and Mech as carries without success, and it turns out during those runs the trainees never ran out of BP, so they never used their normal (physical) attack.
So I let them use only normal attacks and got all the remaining physical attacks unlocked very quickly.
One thing to add here is that if you use a physical ability then only physical abilities can be learned. Same goes for magical abilities. The default Attack will work for both though.
It's all about RNG. My Jo took forever to learn Sorbet Flambet. It just happens.
I was told to reroll for Matriarch and Jo but I’m about 30 rerolls in and not only have I never seen either unit, but I’ve only seen a single banner unit since I started. Are there other units worth starting the game with that I can pull using me hundreds of free draws from the ani? Or am I stuck rerolling using the 17k gems?
You can only get Jo and Matriarch with gems and they are limited so if you're rerolling you'd best pull one or preferably both. There are others to get from platinum tickets that are useful but it is not worth rerolling for as they will be gotten "eventually" with enough time. Seems you've been getting extremely bad luck if you rerolled 30 times while seeing only 1 banner character.
It’s been horrendous, I had about 4 rolls in a row with only a single SS roll. I did just see a Matriarch, but that was about 35 rolls in.
Jo is good immediately, as soon as you can awaken her S3 to cost 10BP, so that she can use it on turn 1. Other characters can also do something similar, she is just outstanding at doing this.
Matriarch has that party buff that doesn't really help very much at the start. It's great for fighting hard stages, tough bosses, etc. Not good for farming, so she is just a strong spear user on auto. However, there is no replacement for it. If you don't pull her now (or on a potential future reprint), then you simply don't get her particular team buff at all.
So if you gotta pick one, you can think how long do you think you're going to keep playing the game? Jo is going to be amazing right off the bat. Matriarch will be amazing at helping you clear the hardest late game stuff, but otherwise not too crazy
I eventually got a Jo Matriarch roll. Can you help me with building a team? I’m new to the game so I’m not quite sure what I’m looking at. New to the series in general, but love the art.
So this game is all about swapping in and out depending what you need to beat the stage. You want a wide roster, as opposed to a tall one. That said you have many good styles here. The only ones you can skip investing in are Gerard and Hector. The others are all fine or better. Lute is farmable later, so you can get him to style level 50 for free, same for Fake Robin, and they are both decent at their roles.
To start, I'd probably do Jo, Gustave, Final Empress, Albert, and then one more damage dealer of your choice. Maybe Lute, to do that AOE slash attack. Prioritize materials to awaken Jo's S3 to 10BP first, and start clearing out the event shops. You can get more summoning tickets there and hopefully pick up a few more good styles from them. Clear story stages to unlock expeditions, use the expedition tickets to train people fast (higher stages better).
You'll have more questions as you go, make sure to post them
Which are the best Team Comp for Jo and Matriarch? I recently played with Gustave, Mech, Albert, Zenon and Matriarch.
But I would also like to add Jo in my Line Up. Any Suggestion? Thanks in Advance.
If you just want to add Jo to the team you've been using I would drop Zenon. As far as other team comps go with Jo, you have a lot of styles with Fast AoE: Jo, Mech, Barthelemy, and Zenon. They all work well together. Usually you'd pick based on what you are farming and you can adjust BP to choose if they'll use their fast attack on turn 1 or 2. Jo also works well with other heat/cold damage dealers so they can take advantage of her buff.
Matriarch's best skill is her buff and since that is only used on manual, her best use is for high difficulty content. For high difficulty stuff you are really choosing your team specifically for whatever you are trying to clear. The best generic partners for Matriarch are agility debuffers (Valentine's Princess White Rose and Byunei) and Narwhal's Daughter who can buff agility (and all stats). They are limited styles so they are not currently available, but are worth considering if they get reruns soon (ND should soon, and Byunei shouldn't be too far off). You also want styles who's damage is boosted by Matriarch's buff. Since she doesn't buff Dex, so Gun, Bow, and Short Short users aren't good partners.
Thank you for your Suggestion. I will probably try dropping Zenon or a Team with Jo, Mech, Barth, Zenon and probably a healer?
For the Fast AoE teams you want them to be able to clear rounds 1 and 2 with just the fast skills. Since skills with the fast attribute will always go before those without, you should then get to round 3 without having taken damage and with other party members with 16 BP. This let's you use high damage, high BP skills to clear round 3. Gustave and Polka would work well since they can kind of do either single target damage or AoE with their multi-hit S3. Albert too since between his two styles he could either do a high damage single target S3 or AoE S3. You shouldn't need a healer in that party if it's working as intended.
Oh i never thought of this. Thank you.
What Formation should i use for the Fast AoE Team?
You really just need attack boosting spots so either Inverse Sigmoid for multiple 25% Dex/Int spots or Rainbow Rangers for one 50% boost of each offensive stat would probably be best.
Potentially stupid question. My main party are level 40 and I'm out of pieces to grow them
Is there anything else you can do with XP? Because theyre currently maxed.
You need xp when unlocking hidden stats.
Awesome. Less worried about wasting XP now. Thanks!
Are there days or stages where more anniversary coins drop? Today I was farming for awakening materials and there was one coin drop per stage but a few days ago there was always two.
Weekends have double coin drops.
Thanks for the fast reply. I hope the campaign is still up next weekend.
Yup it will be, and that be the 3rd of 5th weekend.
(Source: https://info.rs-us.aktsk.com/info/detail/130232 under No. 4)