A frame-by-frame animation experiment. Let me know what you think! 😊

A frame-by-frame animation experiment. Let me know what you think! 😊

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It's great! I love the artstyle and the animation looks quite clean. The only thing standing out to me as perhaps needing some work is that the object hitting the bat doesn't seem to have any weight or impact. The swing looks like a dry swing, rather than hitting an actual object. Check out some footage of a tennis racket hitting a ball for some neat footage of 'bat' recoil and ball squash. https://www.youtube.com/watch?v=VHV1YbeznCo


Thanks for the feedback! 😊


This Is Really Cool!


Add some anticipation frames before the swing so we can see him pull back. Don't forget follow through, where the bat comes to rest after the swing. Want to make it hit even harder? Have less frames for the actual swinging motion and speed up the timing. But to pull that off and still have the viewer be able to feel that motion, try adding smear frames. I'll be curious to hear if you do either of those. Keep up the good work!


This is so dope


Great job! You were even able to make it seem like the meteor is flying onto the viewer and not only within 2 dimensions coming from the upper right corner!


You did a good job!!!


I would play this game Baseball Caveman: Earth Defender




Very cool and well done good job my guy


Very cool! Love the style. As for criticism/pointers, for me it seems the swing is a bit slow. The commenter above mentioned adding recoil to the bat on impact which I agree with, but I’d also suggest changing the speed of the bat swing to show acceleration and deceleration; slow-fast-impact-slow.


Looks cool. How long did it take to do this?


Very nice! One thing I’d look at adding is a pull back of the bat before the swing. Check out *Anticipation* in [this article](https://en.m.wikipedia.org/wiki/Twelve_basic_principles_of_animation).


**[Twelve basic principles of animation](https://en.m.wikipedia.org/wiki/Twelve_basic_principles_of_animation)** >Disney's twelve basic principles of animation were introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book The Illusion of Life: Disney Animation. The principles are based on the work of Disney animators from the 1930s onwards, in their quest to produce more realistic animations. The main purpose of these principles was to produce an illusion that cartoon characters adhered to the basic laws of physics, but they also dealt with more abstract issues, such as emotional timing and character appeal. The book has been referred to by some as the "Bible of animation", and some of its principles have been adopted by traditional studios. ^([ )[^(F.A.Q)](https://www.reddit.com/r/WikiSummarizer/wiki/index#wiki_f.a.q)^( | )[^(Opt Out)](https://reddit.com/message/compose?to=WikiSummarizerBot&message=OptOut&subject=OptOut)^( | )[^(Opt Out Of Subreddit)](https://np.reddit.com/r/ProCreate/about/banned)^( | )[^(GitHub)](https://github.com/Sujal-7/WikiSummarizerBot)^( ] Downvote to remove | v1.5)


That’s so fucking cool


It’s awesome!! Some points for bringing it to next level - anticipation as others mentioned - bat swing should accelerate after the hit, only later slow down . Use it for exaggeration (eg character spins around itself, arms follow bat movement off screen etc) - object should have no lines / thin lines in the distance, lines grow thicker when nearer (you see more detail when it’s close) - object should follow an arc, not straight lines, in both yeet directions - build up more anticipation of the gag. Birdie should fly slower (laws of physics, it’s far away), object should hit bird directly and bird’s somersault could be exaggerated. Think of roadrunner gags defying the laws of physics- does it hang in mid air before plummeting? Yeet the object back at character? Etc Keep it up !!!!


This is the one of the greatest things I’ve seen on Reddit. I’m glad that dude never actually existed or we wouldn’t be here.


Lol this is great! Nice touch with the bird


so cooll


I find frame by frames so confusing! Did you learn via YouTube?