Amy Hennig is invloved with Forspoken and that’s the main reason I am invested.
By - Both_Ask_2579
Can they tell us what happens to the cat when the girl jumps to the other dimension?
It turns into the final boss.
You didn't fill my feeding bowl when you left to be in Ye Olde Infamous Land. Prepare to die.
I honestly thought the cat became her talking bracelet when i saw the trailer.
SE said in Twitter that the cat will be fine. Whether that is because the cat somehow comes along, or maybe time doesn't move in the real world when we're in the Forspoken realm, we don't know yet.
I saw someone mention that's the origin story for Stray and that's canon to me now.
That...doesn't make any sense though...
I'm more excited by the traversal than story
Yeah, that's really been the focus. Though what they've showed of the world does seem very open and kind of dead in terms of nature life. Which may be fine I guess, if you're travelling at super high speeds, it doesn't make alot of sense to have alot of environmental life I guess.
Then again, early footage, who knows. I don't think this game is anywhere near release.
Didn't they give it a spring 2022 release date though? That's not exactly far. That's like 6 to 8 months
I could imagine the game having similar Fauna as FF15. Both also run the same engine.
And it's mostly the same crew that made FF15. Expecting the game to be a faster paced FF15 would be a safe bet.
Are you sure it's the same crew? If yes, then damn! I am getting nervous then. I really didn't like FFXV. Especially the open world was very lackluster.
Yeah FF14 crew is doing FF16, and FF7R is done by mostly newcomers/capcom devs SE has been yoinking in droves/top SE devs. I agree FF15's open world was lackluster so either they learned from that and it'll be better, or it won't. SE has done a good job of restructuring the way they make games after FF15 so I don't think it's guaranteed doom and gloom.
Definitely just going to wait for reviews first but if they're good I'll probably get it Day1/2/3.
XV was the way it was because of being rushed and a salvage job.
Has nothing to do with talent/abilities.
Trailer said Spring 2022. That ain't that far.
Reminded me of dark souls levels in this way, lots of architectural foliage like ivy but not a lot of stuff on the ground.
I’m not one to utter falsehoods, but I was excited to see that colourpoint cat they showed in the trailer. Such a cute kitty.
Why not both?
Edit: the audacity of me to ask my video game to deliver on more than just one aspect
I’m a big Legacy of Kain fan. The story was so great - lots of time travel, seeing the same pivotal events from different perspectives, and the depiction of a “vampire” society (not Dracula-style vampires, something really different) was creative and interesting.
Uncharted was totally different. I think she said she wanted to make it like a pulp explorer/adventure book, and I think it was bang-on for that style of story.
We don’t really know too much yet about this story or how it’ll go down. Amy Henning’s record speaks for itself, and there are a few really great writers alongside her, which is reason to be optimistic. I’m happy to see the luminous engine return, I really like the effects and the level of detail, it all seems very crisp.
So yeah - I’m definitely interested in this game. Keen to learn more.
My brother is such a fan of the LoK series that he's writting a novelization of it lol He's really hopeful that a remake of Souls Reaver will be made one day. Now that Amy Henning is working on a game for Square Enix, who knows if the idea comes up.
We can only dream. But you bet you ass I'll drop more money into it than I do for living expenses
I don't think that Henning is very involved with that game, if it's anything similar to Gary Whitta's involvement. He mentioned in yesterday's Xcast that he just created some rules for this fantasy world, but that the two other writers (don't remember their names, but not Amy Henning) were the main writers of thise game.
Looks very interesting nonetheless.
Also written by Gary Whitta!!!
That’s a combo that I’m all in for.
For those not in the know, Gary Whitta wrote The Book of Eli and Rogue One. Don't worry if you feel writing a game is different than a movie. Because he wrote some of the episodes of The Walking Dead season one and The Final Season.
He has also written several books and comics.
Yup, including a series of comics based on the video game Death Jr.! He's also written for other video games before, including the first season of Telltale's The Walking Dead, so it's not like he doesn't have experience in the medium.
Oof I am not a fan of those movies so that doesn’t really do anything for me lol
Who the heck isn’t a fan of Rogue one? Weirdo I say! ;P
Just couldn’t connect with any of the characters besides the robot. No tension because you know what’s going to happen. Felt like the entire movie was a setup for the Darth Vader fan service.
There is exactly zero compelling or interesting characters outside racial stereotypes
I hate all the Star Wars movies past the prequels. I do NOT like what Disney has done to the franchise.
Part of what I’m really tired of in the Star Wars franchise is that there’s a million cool force powers but outside of one or two games, and the books, THAT ARE NO LONGER CANON, we see none of it. Palpatine is allegedly the strongest sith ever and in the newest movie he does…so little.
I loved the tone of rogue one but hated the characters.
To be clear, he was one of a half dozen writers for Rogue One.
>The screenplay by Chris Weitz and Tony Gilroy is from a story by John Knoll and Gary Whitta.
It says several people contributed to the script but it was an original idea by Knoll and Whitta. The other people who contributed to the script, Christopher McQuarrie and Michael Arndt for example, could've trimmed or expanded the script, cut a line or added a few more lines, could still get a credit just for tinkering it.
The Book of Eli was terrible. Especially the writing.
Whitta is on the Kinda Funny show weekly. He's hilarious and a fantastic story teller. I am in to this with him and her at the story helm.
Ditto. He’s on KFGD once a week and he also co-hosts their Xbox show on Saturdays. Love Gary and his past work so that alone makes me interested. Add in Amy and that’s just the icing on the cake.
A real writing power behind it. That's odd considering everyone was cringing about how bad the dialogue was in the trailer.
According to him directly, him and Amy did the world building/story. The majority of the games writing was done by two other people (can’t remember their names). But that’s pretty common. Very rarely does a game or movie only have one writer.
God I felt something so strong about this game and now I know why
The dialogue is so cringe that I immediately lost interest in the game.
She didn't write any of the scripts. she's was only involved as a "creative consultant" in 2019
I don't get the obsession of Amy Henning. She hasn't done anything since UC3.
After UC3, she’s had a bit of bad luck. I believe she got caught up in some drama with naughty dog which caused her to leave UC4 project and when she moved on to EA to work on that Star Wars game, it got canceled.
Amy Hennig is a very talented writer. Her past work speaks for itself. Legacy of Cain is impeccable. People are excited about Amy being a part of Forspoken because of the potential the story will have with her involvement.
But it doesn't matter. It's the legacy. Three Uncharted games that put PS3 on the map at a time when PlayStation was floundering. Not to mention the cult classics Soul Reaver. Not to mention it's not her fault that EA pulled the plug on Project Ragtag. It definitely sounded really cool.
Her past work speak for itself
which was great so?
Uncharted 3 was a great game, but the story had clear issues with strange plotholes and the fact that the game was at least partially designed around its set pieces. Which lead to parts, that were fun as levels, but quite nonsense from a writing perspective.
Not trying to knock Amy Hennig, but she's sometimes really being unnecessarily put on a pedestal.
Naughty Dog announced the release date for the game like a year in advance and was committed to reaching that date. They later said they wouldn't do this again because it made the development forced and rushed. On top of that, Graham McTavish who plays Charlie Cutter had other commitments so they were forced to cut his role short. We don't know what the game would have been if he had a bigger role and if they had been given more time.
Considering all of that, it's impressive how much Naughty Dog was able to pull off using PS3 hardware and how despite time constraints the game is as polished as it is.
Lots of games fall short but Uncharted 3, like many games, should be taken as a whole. Some games the gameplay outshine the story. For example: The Hitman series or 2018 God of War. Other times the story way outshines the gameplay. Mafia 3 of The Witcher 3 comes to mind.
I consider Uncharted 4 the best of the Uncharted series. Especially the story and character development. I remember playing that game and thinking: "Wow, those character arcs are really well done and the themes are so much more mature".
I only realized a few years later that Neil Druckmann wrote that game :D
Not saying she is bad. But U3 was 10 years ago.
Meh, so was Skyrim but we're all expecting the next one to be awesome.
Uncharted 3 is the weakest game in the series, imo (ignoring golden abyss, of course)
No. Uncharted 1 is
Nah uncharted 1 has a charm to it. It starts off at a good pace and the action & story is there to get it going. Uncharted 3 is a slog and takes forever trying to set up the story before any action begins. The locales are bland until you get to the France, and then it drops off again after. The desert levels and the dream sequence but the supporting cast was kinda boring.
Not even close. Uncharted 1 is easily the most flawed one.
She directed Uncharted 1-3, the most defining games of the PS3 generation. That's like saying "I don't get the obsession with Leonardo DaVinci, the dude hasn't painted shit since the Renaissance period." lmao
Wrote *and* directed, just to be clear. She's basically the GOAT of cinematic games.
UC3 wasn't great... 2 and 4 were *way better*. I personally enjoyed 1 more than 3 too, even though 1 was clearly a much simpler, arguably less interesting story.
I agree. UC3's felt like it was trying to be bigger than it really was, with the story being overshadowed by gameplay. The set pieces were more memorable than the story, and that tells a lot. UC4 did everything I think UC3 wanted to be in terms of character storytelling, and was a masterpiece in doing so. UC2 was one too, albeit in a different way.
UC1's simpler story allowed the characters to shine through with far more memorable lines and moments! I'm still laugh every time I remember Sully saying, "I'm sweating like a hooker in church," and Nate dumbfoundedly replying "You brought a hooker to church?" lmao
3 tried to do too much and not enough at the same time do to development issues.
Naughty Dog was at its best when Hennig and Bruce Straley were on board.
ND were already making great games before they were directing and Unch Lost Legacy was directed by two new directors and they did great (better then U4 IMO)
The studio has way more talented individuals that go beyond the directors
Just stating how I feel, TLoU 1 and the games that came before was when they were at their best. Uncharted 4 like TLoU2 were technical marvels, but I didn’t enjoy them like I did their past games, Lost Legacy is included with those two. Uncharted 4’s multiplayer was definitely a step back compared to the previous games.
I played through the entire uncharted series recently. With no nostalgia to back it up I honestly thought 2 was better than 4. Enjoyed 4 a lot but it wasn’t as consistently fun.
I played Uncharted Series in this order:
2 is the best, 3 was almost as good, I didn’t care much for 4. The first is a much shorter/bare game and doesn’t need to be compared to later entries.
I think they reached a new height with tlou2, in terms of story, gameplay, graphics, characters etc, so gonna disagree with you there.
What new characters were so much better than the original cast?
Why new characters? The existing characters were great. Ellie's arc was fantastic, better than the first. Abby and lev mirrored Joel and Ellie , that was really well done too.
If you didn't like it, then sucks for you.
As good as it was, tlou 1 arcs were better
I felt tlou2 was better. Just more raw, impactful and real. Lets just agree to disagree
I feel like the game was better gameplay wise. Story wise some parts didn't feel believable. Why would you try to kill someone, forgive, and then try to kill that person again? It was not realistic. I feel like what happened in tlou 1 was more real and impactful. Tlou 2 tried some things for the sake of extending the game that didn't make much sense
Who tried to kill someone and forgive them then try to kill them?
And I don't think tlou2 was ever worried about adding things just for the sake of length. It was over 30 frigging hours
Regardless, all the choices in 2 felt more real and impactful than 1. The conflicts and the bigger questions about morality in 1 kind of went under the radar, but 2 it was front and center.
I think they’re referring to Ellie which isn’t even correct. Ellie didn’t forgive Abby until the end of the game, and calling it forgiveness is even a stretch.
One word subtlety. Tlou 1 had subtlety, there was a lot of nuance to that game. Things like Joel knowing that a guy was just pretending to be wounded because Joel himself has done bad shit in the past to survive.
These things were not front and center in the game, they were a backdrop of the story and just happened naturally, gave us some food for thought if you will.
Part 2 however as great as it was, lacked that subtlety. The moral lessons were front and center, the game was more focused on driving home a moral lesson that the story became a backdrop.
By doing this they put themselves in a bad position, because if the player doesn’t agree with the moral lesson they would not be on board with the game (and this is what happened for a lot of people).
Story? Characters? Lmao
She did work on BF Hardline for a while, so not much. She was also leading the development of Visceral's Star Wars game, but based on all we know about what went on behind-the-scenes, she grew a bit of a big ego and ruined it.
I hope they tone down the "I JUST MOVE SHIT WITH MY FREAKING MIND", that gonna get on my nerve if she just keeps saying those CW quality writing lines all the time.
She better not need pep talks before every fight.
The dialogue was God awful in the trailer. I haven't really been a fan of her stuff..... The Uncharted games she wrote weren't great imo.
I think the dialogue isn't helped by the trailer effect where dialogue is usually out of context of chopped up to serve a purpose.
Yeah, but teenagers are the epitome of cringe, so...
Pretty much! 👌
Thank you! Like if she's 16 or some shit in the game, I don't expect myself, a 36 year old, to be like "man I'd love to hang out with this chick and just see where it goes you know?" I don't wanna be on a list.
I also thought Merida was a selfish little shit who was being a terrible daughter until she had to get her shit together at the last minute to save her mom and 3 brothers. But the kids fuckin loved her, soooo? Yeah it's okay to find young characters that make me roll my eyes in video games. Because in real life, I roll my eyes at many young characters lol
This game. Will be fine. It looks awesome.
i doubt she speaks that much during the game. i remember aloy speaking a lot when they first showed her. in game she didn’t talk that much while in combat
they were clearly using dialogue from other scenes in the trailer
I disagree. I think the writing in the Uncharted games was very good. I also think if any of us were transported from New York to Narnia and given magic powers, we might react with a what the fuck like Frey does. I see this with the criticism of Aloy too, there seems to be this pattern with criticizing games that have people, and in this case women, voice their thoughts aloud. I'm not really sure why. If you've ever read Robin Hobb and her Assassins series' the idea of the Catalyst for change is big there and I think it's big here. Having someone from outside or someone different that pushes events and the world is interesting.
Seriously I don't get the cringe here. I don't think isekai style games are for everyone and that's okay. I didn't really like the Chronicles of Narnia as a kid myself but Amy Hennig has written some awesome stuff. Check out the Legacy of Kain series if Uncharted isn't your cup of tea.
> see this with the criticism of Aloy too, there seems to be this pattern with criticizing games that have people, and in this case women, voice their thoughts aloud.
Where did you even get this from? I played Horizon Zero Dawn and Tomb Raider reboot and not once I had problem with this, but with ForSpoken it got annoying fast.
If you look back at the reaction to the trailers before Zero Dawn released there was a similar reaction.
>there seems to be this pattern with criticizing games that have people, and in this case women, voice their thoughts aloud.
For me it's the delivery. It's cocky, it's annoying. You can tell just by the tone of their voice they think they're hot shit. It's hard to explain. Something about the main character really rubs me the wrong way.
Another cocky, self referencing female protagonist.... Jill Valentine from the RE 3 remake. On paper she should be annoying but for some reason that character works really well for me. She's cocky, she's witty, she has some hilarious 1 liners. Somehow they don't cross into annoying for me.
This Forspoken character just sounds like a kid who thinks they're cooler than they are.
It overall just looks bland. When the lady with the bad face model says "You're the only hope we have, you are special". So generic.
i know exactly what you're talking about, and for me it isn't a male/female character thing, it's there's no real fear or uncertainty in their voices in situations that there absolutely should be. final fantasy (for instance) has had this problem for a while, but what makes nathan drake relatable in part is that he's screaming OHH FUUUUUUUCK in situations where other games would have the protagonist go woo hoo or something.
with that said, i think aloy is pretty well portrayed and i appreciate how generally serious she is.
She can fling fire from her hands, she is literally hot shit. Again I just think it's a double standard. I'm sure someone will call me woke scolding or whatever. It's your opinion that you don't like that style of narration but again I just see a double standard with games like Uncharted, where Nate would literally be hanging off the side of a train slowly falling off a mountain and say exactly that. I don't find incredulity cringe, just my two cents.
>I see this with the criticism of Aloy too, there seems to be this pattern with criticizing games that have people, and in this case women, voice their thoughts aloud.
Well, for me, I think the problem is that, recently, characters in games narrate too much. I had this problem with the Ratchet and Clank reboot. The characters just talk all the time without adding anything of substance.
I understand why writers want to add these lines, but in the end it is just wasted space. If you insert dialogue I want it to build on something. Just saying, "oh cool!" doesn't cut it for me. It's distracting. It's the equivalent of a laugh track in a sitcom.
I trust Amy so I'll just assume the trailer is just bad.
Perhaps these lines are just for trailer purposes although it kinda seems like we have the opening act of the game in the latest one.
Characters constantly narrating what they’re doing is always annoying no matter what their gender is.
I never saw such a strong reaction with Uncharted games which very much do the same thing.
There's a difference between thinking out loud and self narrating. The Forbidden West trailer was loaded with the latter. Thankfully it's just a demo and I'm hoping the final product isn't like that. Thinking out loud is easier to forgive when puzzles are involved and there are few in Horizon.
You’re right. But in those games I feel the voice acting was much more natural and didn’t feel so ham fisted.
I enjoyed the writing but I think U4 had best writing and story.
Tomb Raider and Horizon are both great games. Cool female leads too. With that said, this trailer does have poor dialogue and the audio sounds weird too. It also doesn’t seem synced well at times too. Character reminds me of Zendaya’s supposed typecast (Euphoria, Spider-Man).
The above complaints don’t make or break games for me. I’m just hoping this was just early development footage and slapped together cuz the gameplay looks great, I’m interested in the story and world.
We’ll see with time
I love the Uncharted series but I wouldn’t say the writing of the first three games good.
I felt this too, her expressions felt really mute. They are probably aware of that, or are using the resources budget to build better gameplay or world.
> The dialogue was God awful in the trailer. I haven't really been a fan of her stuff..... The Uncharted games she wrote weren't great imo.
Pretty much sums up what 99% of people think but this is a Ps5 sub so you’ll get downvoted for dissing their games even if you’re right
Oh yeah for sure. That's totally why the comment currently has 38 upvotes.
Good for her. For someone so influential, she had some shit career luck going to Visceral.
And Forspoken’s combat and traversal look amazing. It looks like Gravity Rush which solved the problem of open worlds being too slow and dull to traverse. But with the increased movement speed than next gen games can be designed around.
Those water effects have me.
This looks like a game where it'll be a blast just to roam around the map
I'm trying to get excited about this. The open world looks dead, and that bothers me. It just feels weird without any NPC's or fauna roaming around. It definitely seems like something I'd be interested in though.
I like Amy Hennig but so far this game isn’t grabbing me. The dialogue is weak and the world looks pretty barren. I will say that the combat and traversal looks fun, but I definitely need to see some extended uninterrupted gameplay to get a better idea of how the game plays.
Game looks fun as hell. The character was a bit annoying in the trailer but I imagine that can’t be more than the first hour or so so I don’t mind— I’m guessing they’re just trying to make a “realistic” reaction of her to what’s happening.
I’m interested because it’s the fifteen team. They have the luminous engine still and this time their vision isn’t be compromised by Chinese censorship and TWO internal reboots of the fucking game during development. The fact that fifteen was even passable as a game at all is a testament to their skill. The fuckups were clearly higher up on the foodchain.
I wish Sony would bring back Hennig. They need to create a new studio around her.
I was invested since it was announced. Way more reasons to be interested than one writer. 🙄
Amy Henning is God and all but the cat is the real reason I'm here
That cat was visually more impressive than every other character model in the trailer. It's so lifelike
I fail to understand why Amy Hennig gets so much love. Uncharted 2 was a masterpiece, both the single player and multiplayer until 1.05 RIP). She was basically handed Uncharted 3 and it was by far and away the weakest of the series.
Wtf? Uncharted 3 is great. It has unanimous acclaim. It only feels weaker because it followed Uncharted 2 which is simply one of the best games of all time.
Uncharted 1 is clearly the weakest of the main four, but that's just due to the gameplay not being as polished and the lack of the crazy action set pieces the series became known for. Story and character-wise, it's still delightful.
3 words my dude, Legacy of Kain.
Uncharted 2-3 we're both pretty impressive as well.
I'm not digging this Forspoken game at all though. Oh well.
To each their own, I enjoyed uncharted 3 alot.
Uncharted 2 is overrated, it's not that much better than 3.
I was so excite for this game and now I'm double excited..
Not only did it look badass, Amy Henning is involved with the game. Time to dump my savings account
Is this the game that was first shown at the ps5 reveal? The girl jumping across cliffs
Yes, Project Athia.
No not the Unreal Engine 5 tech demo
Fuckin A. Definitely a buy from me.
When I saw the trailer I legit thought this was a full game version of the Unreal Engine Tomb Raider like showcase demo.