T O P

A tip for new players

A tip for new players

Endriq

To be fair I played the entire series and didn't realize that you could switch characters during a combo in storm 4. I played 2 A LOT where that wasn't even an option haha.


McPoon

They don't have this in 1 correct? Which one is this for?


lolpluslol35

oh sorry, this is for the most recent one nsuns4


robbinbanksinc23

what does fighting the cpu help with?


lolpluslol35

You don’t fight the cpu, it’s a tutorial, follow the instructions


robbinbanksinc23

ohhhh i only did that for purple card border lol i forgot that was a thing


lolpluslol35

Yeah, but I notice that a lot of new players don’t even know the basics when I fight against them. That’s why I’m putting this out there, because not everyone knows about it


5e3IlI_64lIde36__dt1

I don't understand how some of the players I see even beat the game. Some of them play worse than easy mode bots and don't know how to substitute, chakra dash, and/or extend B-mashing.


unduly_harsh_critic

Extend B-mashing? (I've finished the game and completed everything, I'm just now finishing up the online "special event" missions right now; and it'll leave the only thing left to do be: get online pass and see if I'm just good at PVE or can actually swing PVP.) Is extend(ed) b-mashing just Chakra dashing to keep a combo up? I will admit, it took me until about 70% of the way through the game to really feel like I had an understanding of the controls (80% was about when I realized you could use ninja tools and not need to buy more or something; that they refilled between matches, lmao. I guess the tutorial method of "frontload a ton of info with screens of text" wasn't super for me, even though I know a few games which follow this method) The really surprising stuff I've found -- that I've yet to fully research -- is the character tier lists I see when I do a quick Google search. I was kinda sad to see this game favors a defensive approach (at least, that's what someone said for why Tayuya was commonly S-tier for people. Maybe I need to see more practical combat with her, but I either get reviewers from when she first came out (in which they called her trash) or people who rank her super highly because you can turtle behind Doki. Also, sometimes I still feel like a scrub when the AI flips the random kill-switch and just performs as I'd expect a TAS-bot to play. I gotta figure out if there's consistent ways to get out of being combo'd than holding block and counter and praying it let's the input go through (say I blew all substitutions in a back-to-back instant chain of attacks) Also, I maybe it's just settings for the bots, but I feel as though they get an absurd amount of substitution meter refill when I deal damage to them, but it doesn't seem to work the other way around. (Can you tell I'm scared of online play? I've got hella bad worries from other top-tier fighting games, and imagining the only people left on this game are god-tier playera)


5e3IlI_64lIde36__dt1

Yea, extending b-mash is just chakra-dashing during a combo. There's a lot of of good players, but most players I encounter are generally what I'd consider new (0-300~ish games) and play like it. Alternate accounts aside, you're unlikely to get slammed so long as you avoid people with 100+ games, which is easy enough on PC at least. And, yea, I also hate the defensive favoritism in this game. What makes defensive playstyles so strong is that the core defensive move (jump-blocking) enables the defender to attack while simultaneously forcing the attacker to concede chakra, substitutes, and/or their support gauge. Basically, the single strongest mechanic in the game doesn't have enough drawbacks. You're already better than most 0-20 player-battles-played players if you extend combos. 0-20 range to me means a player that is either going to spam Rasengan, not know how to chakra dash, or never extend a combo. 100-500 range to me means players who'll spam chakra dash and play the game around the hypothetical "what do I do if my opponent chakra dashes at me?." 500-900 range has too much variance for me to have an opinion. 1000+ range means with high certainty that they're going to spam jump-block and/or use degenerate tech Iike Infernal Fireball (destroys all projectiles), spam Sarada's B (ranged combos), and/or play Tayuya in addition to playing the game around the hypothetical "what do I do if my opponent subs me?"


unduly_harsh_critic

Yeah, I myself know I use some degen tactics vs. COM. (Something about Sage Mode Naruto's Windstyle Rasenshuriken is just phenomenal against how the AI prioritizes their next move at the distance it creates between you and them [not to mention it doesn't have a 3-minute long "ultra mega badass anime with SFX" cutscene when you hit someone with it, so it makes spamming it feel far less scummy and boring than all the other "easy to land" special techniques]. I figure human players will probably play around it with ease, but I also figure the other skills ya gotta learn while being forced into certain matches will just have to play more of a part then). I'm also looking forward to figuring out how to effectively play ranged characters like Temari or Kankuro because they definitely have lackluster performance in the hands of me; I definitely need to mess around with movement tech (jump blocking I guess is the thing to research 😩) but ranged combos notwithstanding, let's just say I dish out a full ranged combo with Temari, the damage just doesn't feel all that great on its own, so I guess that's where the equation of risk/reward comes in, it may be relatively slightly weaker than a melee combo, but you can dish it out from across the map or something


PM_ME_UR_SOCKS_GIRL

lmao you’re gonna get your shit kicked online 😅 not to discourage you but it’s almost an entirely different game. Hope you have fun with it as you have everything before that, good luck :)


unduly_harsh_critic

Yeah, OPs comment here was misleading a bit I feel, I've been absolutely destroyed in like all 6 matches I've done so far XD literally night and day type of playing. I'm not even sure what I'm doing wrong in some instances, but I'll finish with a series of combos and whatnot and realize the enemy has like a scratch and I'm at 1/3rd my health bar. Definitely much faster pace, and heavy utilization of supports to get in cheeky extra hits when you're not expecting it


lolpluslol35

Yeah it’s really weird, that’s my primary reason for making this post


Slashedmytires

Fighting CPU is not a challenge.. it's like a way to develop your own style of playing. Good practice for new combos too