T O P
guesdo

How consistent is Delirium? With only 3 Paws, 4 Sorceries and 4 artifacts seems like a stretch. Kudos on the 5-0!


BarbLovesYou

Very. Murktide only plays 4 sorceries and 4 artifacts. And while we do have less noncreatures to trigger surveil we still have 20 which is plenty.


Competitive-Tree6069

I think the list looks fun and if oyu enjoy it then fair play! Congrats on the 5-0 :) I'm a titan player and so the addition of tracker seems good to me, I very much appreciate that wonderful card!


BarbLovesYou

Thanks! I appreciate you taking the time to respond!


Bowl_Lord

Ay congrats on the 5-0! I have to say I would have thought that at least a copy or two of Den of the bugbear would be solid additions right? Sokenzan does technically have better synergy with W6 but I would have thought that den is overall better, same goes for castle embereth which cannot cast monkey / DRC on T1. I also can't help but think that ignoble hierach would be quite good in this deck, being able to back your 2 drops up with a bolt or having Tireless tracker + land drop on T3 seems like something this deck would be interested in doing, what do you think?


BarbLovesYou

I think you'd need a higher density of three drops to play hierach. And they're diffidently alot of GR decks that conform to that play style (Usually cutting DRC). This deck is more induvial power over synergy. Playing what I think are the best green and red cards in the format at the moment. I do think Den is a good idea but for some reason I just like castle more.


JamiieJR

Just my two cents, feel free to ignore This just feels like a much worse version of normal gruul midrange. You’re not playing main deck moons so your deck basically has 0 game against tron etc, you’re playing drc with not enough spells for it to be playable, and therefore baubles as well, you can cut those too, abundant harvest is a 1 mana do nothing, in a format filled with efficient impactful threats it’s way too durdley (same with tracker although tracker does have its good matchups, harvest isn’t impressive anywhere) the deck fundamentally plays decent enough cards which is enough for anything to get a 5-0, but it doesn’t seem to have actual long term potential


BarbLovesYou

I appreciate you taking the time to respond. Do you really think maindeck bloodmoon is playable right now. Torn is a very small percentage of the online meta rn and putting in a card that's essentially dead against murktide, yawgmoth, yorion, and living end seems bad. I also have 20 noncreature spells for drc, you may not have been counting W&6 and stomp. Also Spyro is very good at turning on delirium. I really like harvest we can agree to disagree on that but at the end of the day it's a cantrip with card selection I don't think anyone would say opt is unplayable.


JamiieJR

I do think your deck is extremely weak to titan and tron, but I do get your point (although blood moon is decent against living end and yawg), just be aware that you now have some very bad matchups, and I think 3 moons in the side isn’t nearly enough, 5-6 seems better, if you want to have a chance against said decks. In a deck that wants to be playing creatures turn 1-3 yes I’d say opt is near unplayable, as that’s 4 more creatures that are now cantrips, making it harder to hit your curve.


kirbycheat

6 Moons? In this economy? I can't get behind that many, especially in a W6 deck. If you really want to beat Titan and Tron you have W6 + Boseiju you can lean harder on with just a few Moons.


BarbLovesYou

I'm playing as many 1 drops as murktide. The fact of the matter is you don't have enough good 1 drops to always cast on turn 1. what would you play over harvest. If you look at the data on mtggoldfish most people aren't playing moon main anymore I'm just following the trends of the meta game. A league is 5 matches. You will play more matches where moon is bad then it is good hence 3 in the side


BarbLovesYou

Also you do want 4 sorceries in you're deck for DRC. I think harvest is your best bet


TehSeksyManz

Harvest also helps when you only draw 2 lands in your starting hand


MTGCardFetcher

[Abundant Harvest](https://c1.scryfall.com/file/scryfall-cards/normal/front/5/a/5ad86b17-3fed-418a-938c-c49adb409531.jpg?1626097139) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Abundant%20Harvest) [(SF)](https://scryfall.com/card/mh2/147/abundant-harvest?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/5ad86b17-3fed-418a-938c-c49adb409531?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Hexdrinker99

My self and many others I'm sure have tried to make this deck good snice mh2 came out. Like you said it build it's self once you think about it. Most the versions I've played had traverse over harvest and mb blood moons. Other than that basically what your playing but with out the scalding trans. Traverse is just better harvest anytime delirium is on. Blood moon are also need as you basically can't beat tron or titan gm1 with out some really good luck. On paper the deck seems like just a better version of ponza but it's really not in reality. It's big mana match ups much worse with out the extra ramp, your yawg match is worse with out fury/moons and you don't really have any good match ups to make up for it. The deck is also very week to hard grave hate like leyline or rest in peace.


BarbLovesYou

I appreciate you taking the time to respond. I like that harvest can draw noncreatures (like where you need a heat or bolt) and is better on t1. You're right that big mana can give you trouble but that's what sideboards are for. RIP and other hard graveyard hate cards are good but not unbeatable. They turn off DRC and Goyf but we have other good cards (also graveyard hate is one point for harvest over traverse /s) My record against ywag is 2/1 (which isnt a very big sample size) and it doesn't seem to bad. DRC and Tracker really shine in that match. I'm 3/0 against BW so I would defiantly say thats a good match. I personally prefer this list over ponza (not saying it's better) as I believe mana disruption just isnt very good right now and I think DRC is a better option then mana dorks.


Vade700

Graveyard interaction also shuts down Wrenn. A RiP more or less single handedly beats a 1/4 of your deck.


Vade700

Why castle embereth over something like Den of the Bugbear or really any other utility land? Doesn’t seem super great to me.


BarbLovesYou

I could see that as an improvement


Impressive_Ad_8617

You heard it hear first. Fair decks are not dead!!