Monkey is Bananas
By - StubbornHappiness
Return to Monke
Absolutely not getting banned. People just need to play removal. Or blockers.
Azorius Charm stonks soon to follow Monkeh stonks!
I feel bad shit posting but I still love that card.
"just play removal, lol"
*interest in Monkey intensifies*
Please explain your logic? It's a great card that offers ramp and card advantage but it literally dies to ANYTHING. The hype train is going off the tracks for this card, and it looks awesome, but there's no chance of a ban.
This is the goofiest fucking shit I’ve ever read. There is no way they would ever have to ban a creature that both has to deal combat dmg, has no evasion whatsoever, and dies to every removal spell under the sun. The cards good, but it’s much too easy to actually answer.
Calling something Goofy is one of my favorite insults of all time, and I’m so glad it’s finally getting the respect it deserves.
Jabroni is another good one
If someone calls me goofy, I consider it a compliment.
This card is fine if you're playing burn or prowess, and probably won't even do enough to make the cut, or at least not be played in high numbers. This card is going to be disgusting in Lurrus decks that will strip your removal, clear your blockers, and will gladly cast it for days if you can't exile it. They'll also happily cast it for dash whenever you’re tapped out and have no blockers. This card will take over the game the second you don't have an immediate answer.
On the contrary, a 1/1 token is a sufficient "answer" for Ragavan as none of his abilities are relevant if he cannot attack. He's kinda like Ninja of the Deep Hours in that way, maybe there's a deck using both of them with something to grant evasion.
I mean yeah, I guess ragavan *is* really good when you play it after removing every single card in your opponent’s hand and on their field, how unique! But seriously, if the scenario where ragavan is absolutely insane broken is when you’ve gotten rid of every single relevant piece of interaction, and every blocker, yet your opponent is still somehow tapping out each turn so you can dash it in to avoid removal, then the card is no where near banworthy.
If I forced you to blow removal on a cracked out one drop that's already a win for me.
Going 1 for 1 is the lamest thing you.can be doing in modern.
True. Turns where I get to turn over my entire library are like drugs.
I don’t even have to use a removal spell on it though! I just have to play any creature with 3 or more toughness, and ragavan stops doing anything on board.
Crab inspector! Stop the monkey, and get a clue!
I would've generally agreed but look at arcanist in legacy. And it's even a 2 mana spell. If a creature just does too much it certainly can be broken.
ARCANIST IN LEGACY IS NOT EVEN ON THE SAME DIMENSION AS RAGAVAN
Ok mate, relax a little. I'm simply demonstrating that your argument that a creature that has no evasion and dies to every removal spell doesn't necessarily mean it can't be too good. Especially as a 1 drop.
Except, dreadhorde never has to connect. You can throw a dreadhorde arcanist directly at a 99/99 creature and still get its effect - ragavan is stopped by a [[wall of runes]]
[wall of runes](https://c1.scryfall.com/file/scryfall-cards/normal/front/6/a/6ac0f66a-213f-463e-8ebb-35ff5940ea06.jpg?1594735927) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=wall%20of%20runes) [(SF)](https://scryfall.com/card/m21/85/wall-of-runes?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/6ac0f66a-213f-463e-8ebb-35ff5940ea06?utm_source=mtgcardfetcher&format=text)
^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I understand this. It's also twice as much mana.
I'm just demonstrating that "dies to removal" isn't necessarily the be-all for creatures being too good.
I just think that nothing about your argument is comparable - Dreadhorde arcanist has a much better effect than ragavan, dies to less cards than ragavan, and never has to connect for its effect to be good. Yes, a card dying to removal is not the end of any discussion involving a card (look at deathrite shaman), but everything about ragavan (including the fact that it dies to every piece of removal under the sun) makes it so it is a card that is held back by how unlikely it is that it will ever even get to activate its effect in the first place.
*cough* Deathrite Shaman *cough*
I get your point, but deathrite didn't need to deal combat damage to be good, and had higher toughness.
This isnt a good comparison in the slightest lmao - Deathrite shaman didnt stop producing mana if your opponent had a creature with 3 or more toughness
Or dealing damage, or gaining life, etc.
This isn't even a close comparison.
They've printed this to be a new staple red 1 drop to change up the old holy trinity of red one drops, goblin guide, swiftspear and soul scar. They know its power level, its entirely by design. I can't see this getting banned.
yea, its nice to see them pushing red into more midrange threats instead of pure aggro.
The last aggro threat to be banned was [[Wild Nacatl]] and at this point its laughable that it was ever banned at moderns inception. I understand Monke's cieling is much higher (probably the highest of any 1 drop) but 1 drops that have no protection have next-to-no place on the ban list
Not exactly the epitome of "aggro threat" imo.
[Wild Nacatl](https://c1.scryfall.com/file/scryfall-cards/normal/front/5/a/5a3bb291-11d1-45e0-a60a-e75c7dc94b94.jpg?1562916230) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Wild%20Nacatl) [(SF)](https://scryfall.com/card/ddh/4/wild-nacatl?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/5a3bb291-11d1-45e0-a60a-e75c7dc94b94?utm_source=mtgcardfetcher&format=text)
^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Exactly. Even the best 1 drop still dies to pretty much any removal so there's always answers in the format.
Good? Yes. Ban worthy? Thats an entirely different proposition.
> Pretty sure it's the first ban of MH2 and within a relatively short time.
Pretty sure the card was tested thoroughly and is intended to be a powerful yet answerable new staple for the format. It's usually the "unintended synergies" that lead to cards being banned (ex: them not knowing how efficient the Hogaak lists could be with Vengevine + enablers, or not realizing that Arcum's Astrolabe was as powerful as it was as a mana fixer for midrange/control). A strong card being strong is not a surprise.
Now if you'll excuse me, I need to get back to brewing with Monkey.
Then again you can say the same thing about stuff like Omnath. They're willing to take risks when pushing things.
Ragavan is honestly a card that everyone knows is really good, but I genuinely think it's even better than that. I'd still consider it underrated.
It's already all over Legacy on MTGO, and picking up more steam in Modern as people continue to test.
Card's fuckin nuts.
If anything it will bring back midrange or more removal orientated decks which I see as a good thing
Midrange needs to be able to either play Lurrus (sure) or beat Lurrus (literally impossible without cards like Uro/Deathrite - maybe daruthi shadowalker does this work) to be able to come back into the field.
And it needs to also do this without folding to control or Eldrazi tron (unlikely). So while I think it will incentivize removal, I think that you’ll just see combo or aggro decks run Fury or something and Niv Control get more play instead of getting midrange back at a good level.
Midrange can easily beat lurrus with these things called removal spells (lightning bolt, fatal push) which are pretty dope, there are also these cool cards called scavenging ooze, nihil spellbomb, anger of the gods, and many more that turn off lurrus
Lurrus is a +1 off the bat. When you cast it and use it it’s another +1. Obviously you can kill Lurrus, but I assume you’re not being obtuse.
So when you use a lightning bolt on Lurrus, you’ve already been 2 for 1’d. Every turn Lurrus is not dead it’s an additional +1. These kind of trades put midrange very far behind and it’s very hard to come back from.
Since we’re being facetious here, doesn’t it strike you as strange that the deck style (1:1 midrange) you said can easily beat Lurrus decks and is also favored against Prowess, favored against Death Shadow, and fine against Heliod,can’t be found in the meta? Maybe these decks are not so easily beaten?
Or it could be that boomer GBx midrange is absent from the meta because a good percentage of the meta is decks that shit all over it (Amulet, ETron, Dredge, Esper control, Ponza, G Tron).
Has anyone done testing with monke and grief? It’s a one drop that generates card advantage on attacking, and grief is a T1 play that strips an opponent of answers. T1 grief (+maybe ephemerate) to remove their answers and ragavan seems nutty. Tho obviously you can’t cast ephemerate and ragavan same turn and the color requirements are pretty steep
Great, ban the whole set please
Why do you feel this way?