I believe it's a fine deck with its own strenghts and weaknesses but it's not good enough for the spikes and too boring for the FNM-level players (both pilot and opponent). Result : nobody plays it.


That's a good assessment, honestly. Nobody's going to take it to a GP and expect to run wild, but at the same time it's not going to be the kind of deck to interest newer players looking for cheap fun.


I played against it one time at FNM. Can confirm I was bored. He looked pretty bored too.


It’s heavily reliant on those [[Puresteel Paladin]] and [[Sram, Senior Artificer]] effects. Both creatures die to every popular one mana removal spell. Also, chalice on 0 is a large blow


Please, please play [[Repeal]] in your main board. Normally it's used on your own mox opal for two free storm, but it's vital at stopping things like Chalice on 0.


Chalice on 0 doesn't stop Sram, since he draws on cast. Source: did chalice on 0, lost to Sram.


[Repeal](https://img.scryfall.com/cards/normal/en/ima/70.jpg?1511919945) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Repeal) [(SF)](https://scryfall.com/card/ima/70?utm_source=mtgcardfetcher) [(MC)](http://magiccards.info/query?q=!Repeal) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Is storm not reliant on electromancer effects yet it is a tier 1 deck? The removal issue is generally not game ending unless they have a hand full of it. Noxious revival helps lessen the impact acting as a few extra pseudo-paladin draws. You're spot on about chalice though, its a scoop game 1 and close to a scoop g2-3.


The difference is that storm is not nearly as reliant on its bears to win. With it's 10 cantrips and cards like gifts and past in flames, the current version of Storm has a lot of resilience and consistency that can take them to the long game, unlike cheerios, which can fizzle easier and loses when one of its bears is removed.


I think that is actually the answer here. Storm is simply the better combo deck. It has overall the same weaknesses but just more strengths (not being as reliant on engine creatures).


Bingo. Both decks dominate if their dork goes unanswered, but Storm has a much more robust game when things go sideways (which is the majority of the time).


And they have a lot of Instant speed plays to get value by responding to removal.


Storm isn't the strictly better combo deck. Being 1.5-2 turns faster is very significant, even when it makes you more fragile and requires a lot of dead cards.


> Storm is simply the better combo deck. I wish this weren't so true. There are a couple of different combo decks that I'd like to try to rebuild in Modern (Heartbeat combo and the Saffi/Crypt Champion combo being two that spring to mind) but every time I try, I just end up with a combo deck that is slower and less consistent than Storm.


And its combo has a lot of instant speed cards, so killing the creatures immediately after they land is usually not the correct choice. Unlike cheeri0s where every part of the combo is sorcery speed.


The difference is that storm isn't playing a bunch of garbage equipment that becomes useless without it's bears.


Storm has better card selection to find missing pieces or recover after having an engine removed while cheerios has a greater density of cards that don't do anything.


Against heavy removal decks, I literally board out all the creatures when playing storm. Sooo, I wouldn't say it's "reliant" in the same way.


[Puresteel Paladin](https://img.scryfall.com/cards/normal/en/nph/20.jpg?1510052356) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Puresteel%20Paladin) [(SF)](https://scryfall.com/card/nph/20?utm_source=mtgcardfetcher) [(MC)](http://magiccards.info/query?q=!Puresteel%20Paladin) [Sram, Senior Artificer](https://img.scryfall.com/cards/normal/en/aer/23.jpg?1509848054) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sram%2C%20Senior%20Edificer) [(SF)](https://scryfall.com/card/aer/23?utm_source=mtgcardfetcher) [(MC)](http://magiccards.info/query?q=!Sram%2C%20Senior%20Edificer) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


I was jamming this deck today on xmage. And heavy removal decks are really really rough. Also when you don't draw but 2-3 cheeri0s feels really bad. But on the plus side. Killing your opponent on t3 with a 30+ power goblin gavaleer feels fucking awesome.


I loved the deck, but it caved miserably to Push/Path/Bolt. And if your draw engine gets countered, forget about it. It also bricked fairly often. All in all, it's just too fragile


Mostly because of Death Shadow's popularity. I saw a lot of potential in the deck and was pretty certain it would take it. It's really good and does something really powerful, But then GP Vancouver happened and DS became known to the world as a real deck. Cheerios already struggled against decks that had cheap removal, or that had early hand disruption, but DS had *both*. It's really hard to keep a strong had with Cheerios and not have it get ripped apart or destroyed by DS. That's the main reason I set the deck down for now. Zac


orrrrr you could play sigarda's aid lets you go off at mostly instant speed lol


I never understood this. Sure, Aid lets you draw cards at instant speed. But instead of spending 1 mana for a protection spell, you could spend 1 mana for a different protection spell like [[Swan Song]]. Or you can set up with [[Favor of the Mighty]]. Both of these seem like better investments for protection.


[Swan Song](https://img.scryfall.com/cards/normal/en/c16/98.jpg?1509690728) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Swan%20Song) [(SF)](https://scryfall.com/card/c16/98?utm_source=mtgcardfetcher) [(MC)](http://magiccards.info/query?q=!Swan%20Song) [Favor of the Mighty](https://img.scryfall.com/cards/normal/en/lrw/14.jpg?1510051829) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Favor%20of%20the%20Mighty) [(SF)](https://scryfall.com/card/lrw/14?utm_source=mtgcardfetcher) [(MC)](http://magiccards.info/query?q=!Favor%20of%20the%20Mighty) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


I agree, the "instant speed combo" plan is only really worth it if it's free (Leyline of Anticipation), and Leyline presents a lot of it's own problems. Swan Song is much more reliable and also hits things like Stony Silence and Eidolon. I do think that any time the meta shifts away from Death's Shadow style decks, Cheeri0s is solidly in Tier 1 as far as tournament viability. Even more traditional BG/x decks are decently winnable, leaving it wide open against the field.


Here are the two main arguments we came down to after a lengthy discussion about the deck a few months ago: * It's not good enough for FNM as it is easily hated out. I'm surprised you're getting consistent results and people are not adjusting their sideboards. * It's boring and repetitive


Sounds like your meta is weak to combo decks, so you're deck may be out performing its expected results in a wider metagame. some of most popular decks played right now (Grixis/4c DS, Jeskai/UW Control, BGx) are very favored against the deck. I'm a Grixis player myself and we had someone playing cheerios back when it was first tuned to include Sram. The games felt like a bye.


My experience playing the deck is that it's a lot of 90-10 matchups. It felt great for me to get into modern with because I didn't have to know much about what my opponents were doing, but given the extreme matchup nature it got boring somewhat quickly. The deck also doesn't have much room to adjust/evolve. Storm can go pieces of the puzzle if they graveyard is scary or go without bears in heavy removal matchups. In cheeri0s, the combo takes up so much of this deck that you have very few flex slots.


Real question why not play pact? So you can try to combo off on 2 and counter their removal spell


You’ll fizzle much more often. The combo is pretty brittle as is.


Single cards aren't good out side the combo. If storm gets baral/gob knocked out they can storm for empty or at least get buy some time with grapeshotting your creatures. Ad nauseam can ad nauseam for the combo and can win with maniac+spoils Cheerios has.... Some equips? .


The top decks in the format (Jeskai Control, Eldrazi Tron, and Grixis Shadow) reliably interrupt the combo, which just leaves you with a pile of unplayable cards. It also occupies a similar space in the meta as Storm and the new mono-U flavor of Living End


I loved facing the deck back when I played Modern. Mainboard Chalice and Sideboard Stony Silence. Felt like I could not lose.


I played the deck to some crazy wins, and fast wins. But chalice on 0 ruins me. I can't play a deck that folds to a single card.


I mean, you should have 5 maindeck outs to Chalice already, and at least 4 more in the board.


Retract only hits you, and most lists only run 2 hurkles main. One they got it for zero your ability to dig drops significantly.


Sram is your other out.


Not really an out. Incredibly difficult to chain together 20 spells in a turn when your only about 50% to draw another equipment. Which is why I said it's very difficult to draw at that point.


The point of Sram isn't to combo off through Chalice; your Retracts and Opals are dead, and it becomes very difficult to chain reliably. The point of Sram is to dig aggressively and set up a turn that you can win; whether by hoarding equipments and having Grapeshot+Noxious, or by finding a bounce spell.


Fatal push.


How are you beating Chalice out of E-Tron?


G1 is simply do they have chalice or not. If they do, I fold, if not I generally win. G2-3 I side in 3 echoing truth, can make it harder to combo but is an answer to chalice.


Sram, Hurkyl's, and Echoing Truth. Also some people are starting to run 4 Sigil of Distinction instead of Bone Saw, which I think is correct.


Your meta is skewed such that it's good for your LGs, but in a world of Fatal Pushes, hand disruption, and Chalice on 0, the deck is extremely poorly positioned (hence why I switched off it.) If the meta shifts away from black decks then it might get better but for now it's pretty bad.


It gets hit by creature and artifact hate, also random combo hate like eidolon of rhetoric or jambalaya, consul of allocation. It gets hit on at least 3 different axis’ that every deck should be able to beat, at least with a sideboard. Additionally storm is a similar deck but has remand, cantrips, and better sideboard options.


It's not good.


People have already taljed here about how it's just not that great of a deck, but it's worth noting that's not the sole reason it doesn't see much play. People will play worse decks at FNM-level events if they're cheap or the pilot thinks they're fun (Soul Sisters and Merfolk) but Cheerios is generally considered neither of those things. Personally I played the deck a bit when Sram first came out, but ended up selling the cards. It wasn't horrendously bad, but it was just dull. I memorized a couple spreadsheets for which hands were mulligans/keeps, then every game it played itself.


Sounds like your meta might be right for the breakfast cereal combo. I had a friend who was hesitant to commit to acquiring Mox Opals because he's constantly afraid of them getting banned but I'm not so sure. The issue I've seen is that the deck is fragile to disruption. Especially in metas heavy with DS builds and Abzan (occassionally Jund) like mine, maindeck T1 discard and things like Stubborn Denial can make the early explosive turns for Cheerios difficult. but give it a shot - sometimes you just have that early win and they cant answer


Do you have a list handy?


What? No one is playing Cheerios? But twitch and reddit both told me cheerios was too good, and we needed to emergency ban mox opal