I think this would be cool.
Here me out:
When the spirit jumps and hits it’s target a wave spawns pushing back enemies like a log does and does a small amount of damage. The wave would extend a certain amount of tiles after it hits target. In this case with most spirits costing 1 elixir I don’t see it extending more then 3 tiles after it hits its initial target. Other details like radius of the wave would have to be tested. Also Im not sure how mechanics would work with knocking back or not knocking back its original target and only the targets behind it. Unless it splashed in front of its initial target. Like a predetermined attack.
Edit: Spelling
By - amjmnz
I think this would be cool. Here me out: When the spirit jumps and hits it’s target a wave spawns pushing back enemies like a log does and does a small amount of damage. The wave would extend a certain amount of tiles after it hits target. In this case with most spirits costing 1 elixir I don’t see it extending more then 3 tiles after it hits its initial target. Other details like radius of the wave would have to be tested. Also Im not sure how mechanics would work with knocking back or not knocking back its original target and only the targets behind it. Unless it splashed in front of its initial target. Like a predetermined attack. Edit: Spelling
I think rather than splashing in a 3 tile radius, it splashes 4 tiles at the same angle it attacked from, like the hunter’s shotgun or the firecracker
Great idea. I thought about this too haha but didn’t know how it might work.
Rather than making it one big wave, make 3 or 4 particles with a larger radius
It would be cool instead of it pushing backwards like log it jumps in the middle of a hoard or just the middle of a troop and pushes everything/ makes everything slid to the edges like snowball.
And make it rare then.
Brilliant! I love this kind of thinking and when people share cool ideas like this in my comments 😊👍
that’s really cool 😎
Could you use the fisherman’s slow down or would that be too unoriginal?
Huh, did anybody realise this was filmed a while ago, when fire spirit was called fire spirits (2 elixir in the beginning).
The wiki says the update was less than four months ago, so not “a while ago”. Still, I miss the old card. Now it can’t even take out a minion horde, or just a minion at all. Three spirits was better than one.
Four months ago is a while ago in my terms considering this was posted 23 hours ago (unless this is just copied off, in which nvm). I liked the older version of the card much more as well. One fire spirit utility just isn't the same. Where each other spirit does something unique, three was the "uniqueness" of the fire spirits; now, it just does damage.
Fire spirits were removed? Thought it was a separate card from the 1 elixir fire spirit.
Yeah I thought so too at first, but they were actually balanced so much that SC eventually decided on completely changing the three fire spirits to one. (I personally liked the three)
💧WATER SPIRIT INFO💧: -Has a 3-second slowing effect on the enemies it lands on (like poison or the Fishermans attack) -Slowing radius similar to Heal Spirit. -Costs 1 elixir.
I think 3 seconds is too much for a 1 elixir card
Not really. It's just slowdown. Ice Spirit does 1s stun for same elixir, I don't see people screaming "broken!". And 3s slow is much weaker than 1s stun tbh
broken!
So... a bad ice spirit?
The wave effect + small knock back is a great idea. From that we can have more water related card concept. Card shooting water rapidly (<0.9 hit speed) with a small knock and only do tiny dmg (<5). Or water golem that 2 elixer like ice golem and have radius knockback when it die.
Kum spirit next I regret commenting this
Instantly halves the health of all male troops except M. knight and E.Barbs and stuns all female troops.
you forgot e giant
At least Golem is immune
That gets stunned and instantly obliterated
I would love to see a Rage Spirit
God no
1 elixir rage spirit with goddamn e barbs? No way in hell im gonna see that
It would be brilliant if they added at least a game mode where cards have synergies. For example, your water spirit with eletric cards. It would maximize the damage and maybe make it AoE.
Which software is this?
I'm guessing blender butbidk since I didn't make this. But even if it isn't blender is stilll good
Yeah it looked like a mix of 2 so I was just curious, not questioning quality
What’s it gonna do? Splash me? Ahahahahaha… cute.
Ability : make CR female characters wet for 5secs which makes them loyal to the blue team
poison spirit pls
I guess it would do... splash damage
Squeak from brawl stars
Looks kinda creepy
It looks like Electro Spirit and Heal Spirit had a Child and IceSpirit was the MidWife
The worst effect of the Fire Spirit(s) rework is that everyone is now stuck with the same 1 elixir, 1 unit, 2.5 tile range Spirit when making ideas.
What about a rage spirit?
[удалено]
Shut up
It's good idea! Water Spirit - 1 Elixer : When It jump to enemy it makes small(size of poison) water pool. Enemies on the pool get slow effect and get little damages.It remains 3~4 sec.
how about a whirlpool which acts like tornado
Hear me out earth spirit it can do more damage to buildings or maybe slow them down like the earth quake spell
That’s scary af
Why not like the Frozen dude from Brawl Stars
Nice
Actually i thought this concept two years ago but i can't draw anything.
I think he should do a small amount of damage in like a wave or a large splash, and then what didn’t die gets the “wet” effect, making them mor susceptible to cold and electric