Uncharted 4 Gameplay: Nathan Drake is Gearing Up for One Thrilling Last Ride
If you want to see what Nathan Drake has been through, just take a look at his face.
You’ll see the lines on his formerly youthful visage, ostensibly from all the beatings he’s taken over the first three Uncharted games. And if preliminary footage is any indication, Uncharted 4 gameplay promises enough action to break Nathan’s back a hundred times over.
Not only does Naughty Dog seem to want the prettiest Uncharted game (they’ve got the PS4’s powerful graphics engine at their disposal), but they also seem to be gunning to make Uncharted 4 the series’ most adventure-packed entry. Let’s take a look at what’s shaping up so far.
Going out on top?
It’s official: Uncharted 4 will serve as the closing chapters for Drake. That means Nathan is hanging up the gloves after this last hurrah.
But if so-far-released Uncharted 4 videos are any indication, he’s going to go out with a massive bang.
An E3 2015 gameplay trailer shows Nathan making his way through a bustling marketplace with his partner Sully, when Shoreline mercenaries open fire on both of them. What follows is a deft display of an A-list developer hitting all the high notes: firefights, car chases, explosions, and a ton of destruction in general.
That trailer alone portends great things for Uncharted 4 gameplay. Here are a couple of things to look out for:
● For the first time in the Uncharted series, you can drive a vehicle. Nathan created tons of collateral damage in the E3 trailer, which means we can look forward to causing some mayhem in a Jeep.
● Speaking of mayhem, the environment reacts dynamically. Mud and water give way convincingly when you ride through them. Tiles right above your head chip off when enemies shoot at pillars covering you. With the PS4’s muscular graphics processor, you’ll be able to see much more detail than in previous Uncharted games.
● The game uses, as the developer calls it, a “wide-linear” format. That means the game allows players a certain amount of freedom to explore but still brings them in line with the intended storyline and pacing.
● The developers have said that they want to “expand Nathan’s core move set,” so you can look forward to new control options for combat and exploration.More tools to get you to the lootIt almost goes without saying that Uncharted 4 seeks to deliver the satisfying amalgam of genres the series is known for — a medley of action-adventure, platforming, and third-person shooting. Near the end of 2014, Naughty Dog released a gameplay video of Nathan trekking through caves and lush jungles. Happily, all of the aforementioned genres seemed to be spinning in full force.
In the “wide-linear” sequence, Nathan explores a cave and has to scale a mountain. Along the way, he runs into those pesky mercenaries, commencing a blood-pumping action sequence. It’s great fun to watch, and it also shows some cool new features in Uncharted 4.
For one, Drake has multiple ways to dispose of his enemies. The most obvious is taking a pistol (or rifle, if you pick one up from a vanquished mercenary) and lighting the place up. But you can also engage in close- quarters combat, which includes running and jump-kicking, straight-up punching, and even choking. If you want to make a bigger statement, you’ll have the opportunity to use grenades as well.
You might also give peace a chance. Uncharted 4 gameplay introduces a new stealth component to the series, which means you won’t have to take out every enemy that comes your way. Not only can you break enemies’ line of sight by ducking out behind cliffs or into foliage, but at
times you can even avoid fights entirely by staying out of sight from the get-go. If you’re a Splinter Cell fan, this may be right down your alley.
Drake seems to have some new moves too, such as being able to launch something akin to Batman’s grappling hook to swing him to high places. This specific mechanic was shown in both the 2014 video and the E3 2015 video. All said, it’ll be exciting to see what other new tricks our old dog has learned.
DLC, pirates, and family reunions
What about downloadable content (DLC)? Well, word on the street is there will be two multiplayer DLC offerings with rare items. For single- player, there will be some story DLC. This may be concerning to some, but as GamesRadar notes, Naughty Dog’s The Last of Us included story DLC in a way that didn’t feel like a portion of the story was ripped out in the name of profits.
Worth noting, by the way, is that those who purchase the just-released Uncharted: The Nathan Drake Collection will get access to the Uncharted 4 multiplayer beta that will run from December 4 to 13. You’ll need a PlayStation Plus membership to join.
For Naughty Dog, of course, story is king. And they’ve come up with a captivating one at that. What we know so far is that Uncharted 4 takes place three years after the end of Uncharted 3, and that Nathan has settled down with Elena to live a peaceful life.
That would be the end of it, except Nathan’s brother Sam, who had been presumed dead, shows up out of nowhere promising another thrilling adventure. He’s learned of the fabled pirate colony of Libertalia
(supposedly off the coast of Madagascar) and says that his life depends on finding a rare relic there. Can Nathan resist? Not a chance.
The story seems worthy of producing a fitting ending for Drake’s tales. And Naughty Dog have said that they want to make sure Drake gets a satisfying goodbye. The game was originally supposed to be released in March 2015, but it’s been delayed until March 2016 so the developers can get the ending just right. Of course, with Naughty Dog at the helm, the odds fall in favor of a proper send-off for our hero. It’s the end of an era — but what a spectacular end it could be.